Commit b005ff9
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HookControl: Disable keyboard aiming while mouse is in use (#2101)
Use a 3 seconds timeout to resume aiming with keyboard. This also
happens to be the amount of seconds we keep the mouse cursor on screen
in the MouseManager.
This fixes an error in which the mouse and keyboard are competing for
the aiming direction, making the grappling hook very hard to use.
Credits for this feedback goes to Heather Drolet who complained about
this in a playtest.
## MouseManager: Do not hardcode wait_time in code
For hiding the mouse. The timer is already configured to wait 3 seconds.1 parent ced4bc9 commit b005ff9
3 files changed
Lines changed: 13 additions & 3 deletions
File tree
- scenes
- game_elements/props/hook_control
- components
- globals/mouse_manager
Lines changed: 7 additions & 2 deletions
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