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<h3class="code-line" data-line-start="49" data-line-end="50"><aid="clientside_technology__skills"></a><b>Frontend App</b> Technologies & Skills:</h3>
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<liclass="has-line-data" data-line-start="50" data-line-end="51">Reverse Engineering & Memory Mapping (<ahref="https://datacrystal.tcrf.net/wiki/Data_Crystal">DataCrystal</a> and <ahref="https://glitchcity.wiki/wiki/Main_Page">GlitchCity</a> users helped a lot here)</li>
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<liclass="has-line-data" data-line-start="51" data-line-end="52"><strong><ahref="https://github.com/Squalr/Squalr">Squalr</a></strong> (for base pointer finding)</li>
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<liclass="has-line-data" data-line-start="50" data-line-end="51">Reverse Engineering & Memory Mapping (<atarget="_blank" href="https://datacrystal.tcrf.net/wiki/Data_Crystal">DataCrystal</a> and <atarget="_blank"href="https://glitchcity.wiki/wiki/Main_Page">GlitchCity</a> users helped a lot here)</li>
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<liclass="has-line-data" data-line-start="51" data-line-end="52"><strong><atarget="_blank" href="https://github.com/Squalr/Squalr">Squalr</a></strong> (for base pointer finding)</li>
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<liclass="has-line-data" data-line-start="52" data-line-end="53"><strong>GBAMEM</strong> (Custom library based on tracked base pointers for each emulator)</li>
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<liclass="has-line-data" data-line-start="53" data-line-end="54"><strong><ahref="https://autohotkey.com/">AutoHotkey</a></strong> (GUI automation, API client, and memory hooks)</li>
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<liclass="has-line-data" data-line-start="53" data-line-end="54"><strong><atarget="_blank" href="https://autohotkey.com/">AutoHotkey</a></strong> (GUI automation, API client, and memory hooks)</li>
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<liclass="has-line-data" data-line-start="54" data-line-end="56"><strong>Win32 API</strong> (GUI hacks and module functions)</li>
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