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misc.go
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230 lines (200 loc) · 6.59 KB
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package rlapi
import "context"
type TradeInFilter struct {
ID int `json:"ID"`
Label string `json:"Label"`
SeriesIDs []int `json:"SeriesIDs"`
Blueprint bool `json:"bBlueprint"`
TradeInQualities []string `json:"TradeInQualities"`
}
type Server struct {
Region string `json:"Region"`
Host string `json:"Host"`
Port string `json:"Port"`
SubRegion string `json:"SubRegion"`
}
type Region struct {
Region string `json:"Region"`
Label string `json:"Label"`
SubRegions []string `json:"SubRegions"`
}
type GetSubRegionsRequest struct {
RequestRegions []interface{} `json:"RequestRegions"`
Regions []interface{} `json:"Regions"`
}
type GetSubRegionsResponse struct {
Regions []Region `json:"Regions"`
}
type GetGameServerPingListRequest struct {
Regions []interface{} `json:"Regions"`
}
type GetGameServerPingListResponse struct {
Servers []Server `json:"Servers"`
}
type GetClubPrivateMatchesResponse struct {
Servers []Server `json:"Servers"`
}
type JoinMatchRequest struct {
JoinType string `json:"JoinType"`
ServerName string `json:"ServerName"`
Password string `json:"Password"`
}
type FilterContentRequest struct {
Content []string `json:"Content"`
Policy string `json:"Policy"`
}
type FilterContentResponse struct {
FilteredContent []string `json:"FilteredContent"`
}
type RecordMetricsRequest struct {
AppSessionID string `json:"AppSessionID"`
LevelSessionID string `json:"LevelSessionID"`
CurrentTimeSeconds float64 `json:"CurrentTimeSeconds"`
FirstEventIndex int `json:"FirstEventIndex"`
Events []struct {
PlayerID PlayerID `json:"PlayerID,omitempty"`
TimeSeconds float64 `json:"TimeSeconds"`
Version int `json:"Version"`
EventName string `json:"EventName"`
EventData string `json:"EventData"`
} `json:"Events"`
}
type GetTradeInFiltersResponse struct {
TradeInFilters []TradeInFilter `json:"TradeInFilters"`
}
type RelayToServerRequest struct {
DSConnectToken string `json:"DSConnectToken"`
ReservationID string `json:"ReservationID"`
MessageType string `json:"MessageType"`
MessagePayload struct {
Settings struct {
MatchType int `json:"MatchType"`
PlaylistID int `json:"PlaylistID"`
BFriendJoin bool `json:"bFriendJoin"`
BMigration bool `json:"bMigration"`
BRankedReconnect bool `json:"bRankedReconnect"`
Password string `json:"Password"`
} `json:"Settings"`
MapPrefs []struct {
PlayerID string `json:"PlayerID"`
MapLikes []int `json:"MapLikes"`
MapDislikes []int `json:"MapDislikes"`
} `json:"MapPrefs"`
Players []struct {
PlayerID string `json:"PlayerID"`
PlayerName string `json:"PlayerName"`
SkillMu float64 `json:"SkillMu"`
SkillSigma float64 `json:"SkillSigma"`
Tier int `json:"Tier"`
BRemotePlayer bool `json:"bRemotePlayer"`
Loadout []int `json:"Loadout"`
MapLikes []int `json:"MapLikes"`
MapDislikes []int `json:"MapDislikes"`
ClubID int `json:"ClubID"`
} `json:"Players"`
PartyLeaderID string `json:"PartyLeaderID"`
ReservationID string `json:"ReservationID"`
BDisableCrossPlay bool `json:"bDisableCrossPlay"`
} `json:"MessagePayload"`
}
type CanShowAvatarRequest struct {
PlayerIDs []PlayerID `json:"PlayerIDs"`
}
type CanShowAvatarResponse struct {
AllowedPlayerIDs []PlayerID `json:"AllowedPlayerIDs"`
HiddenPlayerIDs []PlayerID `json:"HiddenPlayerIDs"`
}
// GetSubRegions retrieves available server regions.
func (p *PsyNetRPC) GetSubRegions(ctx context.Context) ([]Region, error) {
request := GetSubRegionsRequest{
RequestRegions: []interface{}{},
Regions: []interface{}{},
}
var result GetSubRegionsResponse
err := p.sendRequestSync(ctx, "Regions/GetSubRegions v1", request, &result)
if err != nil {
return nil, err
}
return result.Regions, nil
}
// GetGameServerPingList retrieves ping information for game servers.
func (p *PsyNetRPC) GetGameServerPingList(ctx context.Context) ([]Server, error) {
var result GetGameServerPingListResponse
err := p.sendRequestSync(ctx, "GameServer/GetGameServerPingList v2", GetGameServerPingListRequest{}, &result)
if err != nil {
return nil, err
}
return result.Servers, nil
}
// GetClubPrivateMatches retrieves private matches for a club.
func (p *PsyNetRPC) GetClubPrivateMatches(ctx context.Context) ([]Server, error) {
var result GetClubPrivateMatchesResponse
err := p.sendRequestSync(ctx, "GameServer/GetClubPrivateMatches v1", emptyRequest{}, &result)
if err != nil {
return nil, err
}
return result.Servers, nil
}
// JoinMatch joins a private match.
func (p *PsyNetRPC) JoinMatch(ctx context.Context, joinType, serverName, password string) (interface{}, error) {
request := JoinMatchRequest{
JoinType: joinType,
ServerName: serverName,
Password: password,
}
var result interface{}
err := p.sendRequestSync(ctx, "Reservations/JoinMatch v1", request, &result)
if err != nil {
return nil, err
}
return result, nil
}
func (p *PsyNetRPC) FilterContent(ctx context.Context, content []string, policy string) ([]string, error) {
request := FilterContentRequest{
Content: content,
Policy: policy,
}
var result FilterContentResponse
err := p.sendRequestSync(ctx, "Filters/FilterContent v1", request, &result)
if err != nil {
return nil, err
}
return result.FilteredContent, nil
}
func (p *PsyNetRPC) RecordMetrics(ctx context.Context, request *RecordMetricsRequest) error {
var result interface{}
err := p.sendRequestSync(ctx, "Metrics/RecordMetrics v1", request, &result)
if err != nil {
return err
}
return nil
}
// GetTradeInFilters retrieves trade-in filters.
func (p *PsyNetRPC) GetTradeInFilters(ctx context.Context) ([]TradeInFilter, error) {
var result GetTradeInFiltersResponse
err := p.sendRequestSync(ctx, "Drop/GetTradeInFilters v1", emptyRequest{}, &result)
if err != nil {
return nil, err
}
return result.TradeInFilters, nil
}
func (p *PsyNetRPC) RelayToServer(ctx context.Context, request *RelayToServerRequest) error {
var result interface{}
err := p.sendRequestSync(ctx, "DSR/RelayToServer v1", request, &result)
if err != nil {
return err
}
return nil
}
// CanShowAvatar checks if players' avatars can be shown.
func (p *PsyNetRPC) CanShowAvatar(ctx context.Context, playerIDs []PlayerID) (*CanShowAvatarResponse, error) {
request := CanShowAvatarRequest{
PlayerIDs: playerIDs,
}
var result CanShowAvatarResponse
err := p.sendRequestSync(ctx, "Users/CanShowAvatar v1", request, &result)
if err != nil {
return nil, err
}
return &result, nil
}