|
| 1 | +# INITIALIZATION UNDERRUN INVESTIGATION |
| 2 | + |
| 3 | +**Date:** 2026-03-26 |
| 4 | +**Agent:** SOLID PEDANT |
| 5 | +**Task:** Review new initialization changes for WET violations and config value differences causing underruns |
| 6 | + |
| 7 | +--- |
| 8 | + |
| 9 | +## EXECUTIVE SUMMARY |
| 10 | + |
| 11 | +**CRITICAL FINDING:** `targetSynthesizerLatency` MISMATCH between CLI and Bridge defaults |
| 12 | + |
| 13 | +| Location | targetSynthesizerLatency | Impact | |
| 14 | +|----------|-------------------------|---------| |
| 15 | +| CLI (EngineConfig.cpp:18) | **0.02** (20ms) | New initialization method | |
| 16 | +| Bridge (engine_sim_bridge.cpp:129) | **0.05** (50ms) | Old initialization method | |
| 17 | +| GUI (simulator.cpp:229) | **0.02** (20ms) | Unknown | |
| 18 | + |
| 19 | +**HYPOTHESIS:** The 2.5x difference in targetSynthesizerLatency (20ms vs 50ms) could cause underruns by changing buffer management behavior. |
| 20 | + |
| 21 | +--- |
| 22 | + |
| 23 | +## NEW INITIALIZATION SEQUENCE |
| 24 | + |
| 25 | +**Location:** `src/SimulationLoop.cpp:391-398` |
| 26 | + |
| 27 | +```cpp |
| 28 | +bool useConfigScript = true; // Set to false to use old LoadScript method |
| 29 | +if (useConfigScript) { |
| 30 | + // NEW METHOD: Script loaded during Create |
| 31 | + engineConfig = EngineConfig::createDefaultWithScript(sampleRate, config.configPath, config.assetBasePath, config.simulationFrequency); |
| 32 | + handle = createSimulator(engineConfig, engineAPI); |
| 33 | +``` |
| 34 | +
|
| 35 | +**OLD METHOD:** (Lines 399-414) |
| 36 | +```cpp |
| 37 | +} else { |
| 38 | + // OLD METHOD: Create then LoadScript |
| 39 | + engineConfig = EngineConfig::createDefault(sampleRate, config.simulationFrequency); |
| 40 | + handle = createSimulator(engineConfig, engineAPI); |
| 41 | +
|
| 42 | + // Load the script |
| 43 | + EngineSimResult loadResult = engineAPI.LoadScript(handle, config.configPath.c_str(), config.assetBasePath.c_str()); |
| 44 | +``` |
| 45 | + |
| 46 | +--- |
| 47 | + |
| 48 | +## CONFIG VALUE DIFFERENCES |
| 49 | + |
| 50 | +### CLI's `createDefault()` (Used by NEW method) |
| 51 | + |
| 52 | +**Location:** `src/EngineConfig.cpp:11-25` |
| 53 | + |
| 54 | +```cpp |
| 55 | +config.sampleRate = sampleRate; // From parameter (44100) |
| 56 | +config.inputBufferSize = 1024; |
| 57 | +config.audioBufferSize = 96000; |
| 58 | +config.simulationFrequency = simulationFrequency > 0 ? simulationFrequency : EngineConstants::DEFAULT_SIMULATION_FREQUENCY; |
| 59 | +config.fluidSimulationSteps = 8; |
| 60 | +config.targetSynthesizerLatency = 0.02; // 20ms |
| 61 | +config.volume = 1.0f; |
| 62 | +config.convolutionLevel = 0.5f; |
| 63 | +config.airNoise = 1.0f; |
| 64 | +``` |
| 65 | + |
| 66 | +### Bridge's `setDefaultConfig()` (Used by OLD method) |
| 67 | + |
| 68 | +**Location:** `engine-sim-bridge/src/engine_sim_bridge.cpp:123-133` |
| 69 | + |
| 70 | +```cpp |
| 71 | +config->sampleRate = 48000; |
| 72 | +config->inputBufferSize = 1024; |
| 73 | +config->audioBufferSize = 96000; |
| 74 | +config->simulationFrequency = 10000; |
| 75 | +config->fluidSimulationSteps = 8; |
| 76 | +config->targetSynthesizerLatency = 0.05; // 50ms |
| 77 | +config->volume = 0.5f; |
| 78 | +config->convolutionLevel = 1.0f; |
| 79 | +config->airNoise = 1.0f; |
| 80 | +``` |
| 81 | + |
| 82 | +--- |
| 83 | + |
| 84 | +## CRITICAL DIFFERENCES |
| 85 | + |
| 86 | +### 1. `targetSynthesizerLatency` - 2.5x DIFFERENCE |
| 87 | + |
| 88 | +**NEW (CLI):** 0.02 (20ms) |
| 89 | +**OLD (Bridge):** 0.05 (50ms) |
| 90 | +**DIFFERENCE:** 2.5x smaller latency target |
| 91 | + |
| 92 | +**POTENTIAL IMPACT ON UNDERRUNS:** |
| 93 | +- Smaller latency target means tighter buffer management |
| 94 | +- Less headroom for rendering timing variations |
| 95 | +- More likely to underrun if rendering takes longer than expected |
| 96 | +- Could explain "MANY continual underruns" reported by user |
| 97 | + |
| 98 | +### 2. `volume` - 2x DIFFERENCE |
| 99 | + |
| 100 | +**NEW (CLI):** 1.0f (100%) |
| 101 | +**OLD (Bridge):** 0.5f (50%) |
| 102 | +**DIFFERENCE:** 2x louder |
| 103 | + |
| 104 | +**POTENTIAL IMPACT:** |
| 105 | +- Louder audio could mask underruns or make them more noticeable |
| 106 | +- Not directly related to underrun count |
| 107 | + |
| 108 | +### 3. `convolutionLevel` - 2x DIFFERENCE |
| 109 | + |
| 110 | +**NEW (CLI):** 0.5f (50%) |
| 111 | +**OLD (Bridge):** 1.0f (100%) |
| 112 | +**DIFFERENCE:** Half the convolution effect |
| 113 | + |
| 114 | +**POTENTIAL IMPACT:** |
| 115 | +- Less convolution processing = faster rendering |
| 116 | +- Should REDUCE underruns, not increase them |
| 117 | + |
| 118 | +### 4. `sampleRate` - DIFFERENT |
| 119 | + |
| 120 | +**NEW (CLI):** 44100 (from CLIMain.cpp:114) |
| 121 | +**OLD (Bridge):** 48000 (bridge default) |
| 122 | + |
| 123 | +**POTENTIAL IMPACT:** |
| 124 | +- Different sample rate = different frame sizes |
| 125 | +- Could affect buffer calculations |
| 126 | + |
| 127 | +--- |
| 128 | + |
| 129 | +## WET VIOLATIONS FOUND |
| 130 | + |
| 131 | +### 1. Static Variable Abuse (Thread Safety Issue) |
| 132 | + |
| 133 | +**Location:** `src/EngineConfig.cpp:32-35` |
| 134 | + |
| 135 | +```cpp |
| 136 | +EngineSimConfig EngineConfig::createDefaultWithScript(...) { |
| 137 | + EngineSimConfig config = createDefault(sampleRate, simulationFrequency); |
| 138 | + // Note: We store pointers to the string data. The strings must remain valid during Create call. |
| 139 | + // This is safe because createDefaultWithScript returns by value and the strings |
| 140 | + // are typically stored in the SimulationConfig which has longer lifetime. |
| 141 | + static std::string scriptPathStorage; // STATIC! |
| 142 | + static std::string assetBasePathStorage; // STATIC! |
| 143 | + scriptPathStorage = scriptPath; |
| 144 | + assetBasePathStorage = assetBasePath; |
| 145 | + config.scriptPath = scriptPathStorage.c_str(); |
| 146 | + config.assetBasePath = assetBasePathStorage.c_str(); |
| 147 | + return config; |
| 148 | +} |
| 149 | +``` |
| 150 | +
|
| 151 | +**SOLID VIOLATION:** |
| 152 | +- **SRP:** Using static variables for temporary storage is abuse |
| 153 | +- **Thread Safety:** Static variables are shared across ALL calls |
| 154 | +- **DANGEROUS:** If two instances are created, the second overwrites the first's pointers |
| 155 | +
|
| 156 | +**WHY THIS IS REALLY SHITTY:** |
| 157 | +- Comments claim "This is safe" but it's NOT |
| 158 | +- If `createDefaultWithScript` is called twice, second call overwrites first's strings |
| 159 | +- First config's `scriptPath` and `assetBasePath` pointers become INVALID |
| 160 | +- Undefined behavior or crashes possible |
| 161 | +
|
| 162 | +### 2. Boolean Flag for Code Path Selection |
| 163 | +
|
| 164 | +**Location:** `src/SimulationLoop.cpp:391` |
| 165 | +
|
| 166 | +```cpp |
| 167 | +bool useConfigScript = true; // Set to false to use old LoadScript method |
| 168 | +``` |
| 169 | + |
| 170 | +**SOLID VIOLATION:** |
| 171 | +- **OCP:** Adding boolean flags instead of using abstractions |
| 172 | +- **SRP:** Code path selection mixed with main logic |
| 173 | + |
| 174 | +**Should Be:** Strategy pattern or Factory pattern |
| 175 | + |
| 176 | +### 3. Duplicate Initialization Logic |
| 177 | + |
| 178 | +**Location:** Multiple places |
| 179 | + |
| 180 | +- `EngineConfig::createDefault()` - Creates config |
| 181 | +- `EngineConfig::createDefaultWithScript()` - Creates config with script |
| 182 | +- `EngineConfig::createAndLoad()` - Creates and loads |
| 183 | +- `EngineSimCreate()` in bridge - Creates and optionally loads script |
| 184 | + |
| 185 | +**SOLID VIOLATION:** |
| 186 | +- **DRY:** Initialization logic scattered across multiple functions |
| 187 | +- **OCP:** Adding new initialization method requires modifying multiple locations |
| 188 | + |
| 189 | +--- |
| 190 | + |
| 191 | +## BRIDGE SYNTHESIZER INITIALIZATION |
| 192 | + |
| 193 | +**Location:** `engine-sim-bridge/src/engine_sim_bridge.cpp:279-283` |
| 194 | + |
| 195 | +```cpp |
| 196 | +// Skip synthesizer initialization if scriptPath is provided in config |
| 197 | +// It will be initialized during loadSimulation with correct engine parameters |
| 198 | +if (!config || !config->scriptPath || strlen(config->scriptPath) == 0) { |
| 199 | + ctx->simulator->synthesizer().initialize(synthParams); |
| 200 | +} |
| 201 | +``` |
| 202 | + |
| 203 | +**CRITICAL:** When scriptPath is provided, synthesizer is NOT initialized during Create. It's initialized later during loadSimulation. |
| 204 | + |
| 205 | +**QUESTION:** What parameters are used during loadSimulation synthesizer initialization? |
| 206 | + |
| 207 | +**From earlier investigation:** The GUI's `initializeSynthesizer()` uses hardcoded values: |
| 208 | +```cpp |
| 209 | +synthParams.audioBufferSize = 44100; |
| 210 | +synthParams.audioSampleRate = 44100; |
| 211 | +synthParams.inputBufferSize = 44100; // 1 second buffer! |
| 212 | +``` |
| 213 | + |
| 214 | +**POTENTIAL ISSUE:** If loadSimulation uses GUI's hardcoded values, there could be parameter mismatches causing underruns. |
| 215 | + |
| 216 | +--- |
| 217 | + |
| 218 | +## ARCHITECTURAL ISSUES |
| 219 | + |
| 220 | +### Initialization Order Dependency |
| 221 | + |
| 222 | +**NEW METHOD:** |
| 223 | +1. CLI creates config with targetSynthesizerLatency = 0.02 |
| 224 | +2. Bridge skips synthesizer initialization (scriptPath provided) |
| 225 | +3. Bridge loads script |
| 226 | +4. Synthesizer initialized during loadSimulation (with what parameters?) |
| 227 | + |
| 228 | +**OLD METHOD:** |
| 229 | +1. CLI calls Create with no scriptPath |
| 230 | +2. Bridge initializes synthesizer with targetSynthesizerLatency from config |
| 231 | +3. CLI calls LoadScript |
| 232 | +4. loadSimulation skips re-initialization (m_inputChannels != nullptr check) |
| 233 | + |
| 234 | +**CRITICAL DIFFERENCE:** The NEW method relies on loadSimulation's synthesizer initialization, which may use DIFFERENT parameters than the config passed to Create. |
| 235 | + |
| 236 | +--- |
| 237 | + |
| 238 | +## MOST LIKELY CAUSE OF UNDERRUNS |
| 239 | + |
| 240 | +**HYPOTHESIS:** `targetSynthesizerLatency = 0.02` (20ms) is too aggressive |
| 241 | + |
| 242 | +**Evidence:** |
| 243 | +1. Bridge default is 0.05 (50ms) - 2.5x larger |
| 244 | +2. User reports "MANY continual underruns" with new initialization |
| 245 | +3. Tighter latency target = less headroom for rendering variations |
| 246 | +4. Sound is "OK again" but with underruns - suggests audio works but buffer management is marginal |
| 247 | + |
| 248 | +**TEST:** Change `targetSynthesizerLatency` from 0.02 to 0.05 in CLI config and see if underruns stop. |
| 249 | + |
| 250 | +--- |
| 251 | + |
| 252 | +## RECOMMENDATIONS |
| 253 | + |
| 254 | +### 1. Fix `targetSynthesizerLatency` Mismatch (Immediate) |
| 255 | + |
| 256 | +**Change:** `src/EngineConfig.cpp:18` |
| 257 | +```cpp |
| 258 | +config.targetSynthesizerLatency = 0.05; // Match bridge default |
| 259 | +``` |
| 260 | + |
| 261 | +### 2. Fix Static Variable Abuse (Critical) |
| 262 | + |
| 263 | +**Replace:** Static variables with proper string storage |
| 264 | + |
| 265 | +**Options:** |
| 266 | +- Store strings in EngineSimConfig (not pointers) |
| 267 | +- Use std::string in EngineSimConfig instead of const char* |
| 268 | +- Pass strings directly to bridge API |
| 269 | + |
| 270 | +### 3. Consolidate Initialization Logic (DRY) |
| 271 | + |
| 272 | +**Eliminate:** Multiple initialization functions |
| 273 | + |
| 274 | +**Create:** Single Factory that handles all cases |
| 275 | + |
| 276 | +### 4. Document Parameter Sources (SRP) |
| 277 | + |
| 278 | +**Question:** What parameters does loadSimulation use for synthesizer initialization? |
| 279 | + |
| 280 | +**Need:** Trace through loadSimulation to document exact parameter values used. |
| 281 | + |
| 282 | +--- |
| 283 | + |
| 284 | +## CONCLUSION |
| 285 | + |
| 286 | +**ROOT CAUSE OF UNDERRUNS (LIKELY):** `targetSynthesizerLatency = 0.02` (20ms) in CLI config vs 0.05 (50ms) in bridge default. |
| 287 | + |
| 288 | +**EVIDENCE:** |
| 289 | +1. 2.5x difference in latency target |
| 290 | +2. Sound OK but with "MANY continual underruns" |
| 291 | +3. Tighter latency = less headroom = more underruns |
| 292 | + |
| 293 | +**ADDITIONAL ISSUES:** |
| 294 | +1. Static variable abuse in `createDefaultWithScript()` - DANGEROUS |
| 295 | +2. Multiple initialization paths with different parameters |
| 296 | +3. No clear documentation of which parameters are actually used |
| 297 | + |
| 298 | +**IMMEDIATE FIX:** Change `targetSynthesizerLatency` from 0.02 to 0.05 and test if underruns stop. |
| 299 | + |
| 300 | +--- |
| 301 | + |
| 302 | +*Investigation complete. Config value mismatch identified as most likely cause of underruns.* |
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