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Patch trust_scripts doc card list to fit wiki styling + stay in-date (#566)
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docs/scripting/trust_scripts.mdx

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Trust scripts are scripts provided by trust herself. So you can trust them. Probably. ((%D:)%))
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Trust scripts are scripts provided by Trust herself, and thus can be trusted to act as-described. Probably. ((%D:)%))
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In the Hackmud shell, trust scripts are rendered with a "((%FSafety Orange%))" username, like "[((trust.me))](/scripting/trust_scripts/trust.me)." If you are trying to run a trust script at the shell, make sure you see the ((%FSafety Orange%)) before you press enter!
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In the hackmud shell, trust scripts are rendered with a "((%Fsafety orange%))" username, like "[((sys.upgrades))](/scripting/trust_scripts/sys.upgrades)". It is advised to verify this before pressing enter!
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You can list the trust scripts using [((scripts.trust))](/scripting/trust_scripts/scripts.trust).
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Trust scripts will also show "TRUST" for [((scripts.get_access_level))](/scripting/trust_scripts/scripts.get_access_level) (or ((trust: true)) for scripts.)
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Public Trust scripts can be listed in-game using [((scripts.trust))](/scripting/trust_scripts/scripts.trust). Trust scripts will also show "TRUST" in [((scripts.get_access_level))](/scripting/trust_scripts/scripts.get_access_level) (or ((trust: true)) when subscripted)
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{/* auto-generated list of category doc links: */}
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import DocCardList from "@theme/DocCardList";
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<DocCardList />;
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<DocCardList />

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