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Hi Chris,
First of all, thanks for the great library! Thus far it's working perfectly!
Anyway, I have a question/request. Can an optional argument be added to Unit to set unit's name? Just like desiredState can be set when creating a unit.
I think it's implemented the way it is now because that way you can have a single unit and submit that multiple times?
My use case is I'd like to have a list of units already submitted to/active in fleet and compare that with a list of local units based on their name, which is something I can't currently do.
The name should be optional so it can still work the way it does now, but you can also set the name when creating the unit.
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