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driver.c
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162 lines (134 loc) · 3.95 KB
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/**
* Test driver for veclib3d functions.
*
* Chris Blades
* Feb. 18, 2010
*/
#include <assert.h>
#include <math.h>
#include <stdio.h>
#include "veclib3d.h"
/**
* Tests veclib3d by running tests against each method and checking the
* result of the method calls against assertions.
*
* RETURN:
* Return success if all tests pass, exit with failure otherwise
*/
int main() {
double v1[3] = {1, 2, 3};
double v2[3] = {0, -5, 9};
double v3[3];
double v4;
// test vec_prn3
printf("Testing vectors:\n");
vec_prn3("v1", v1);
vec_prn3("v2", v2);
// test vec_dot3
printf("testing vec_dot3...\n");
printf("\ttesting normal operation: v1 dot v2: ");
v4 = vec_dot3(v1, v2);
assert(v4 == 17);
printf("good\n");
printf("\ttesting aliasing: v1 dot v1: ");
v4 = vec_dot3(v1, v1);
assert(v4 == 14);
printf("good\n");
// test vec_scale3
printf("testing vec_scale3...\n");
printf("\ttesting normal operation: 10 * v1 -> v3: ");
vec_scale3(10, v1, v3);
assert(v3[0] == 10 && v3[1] == 20 && v3[2] == 30);
printf("good\n");
printf("\ttesting aliasing: 10 * v1 -> v1: ");
vec_scale3(10, v1, v1);
assert(v1[0] == 10 && v1[1] == 20 && v1[2] == 30);
v1[0] = 1;
v1[1] = 2;
v1[2] = 3;
printf("good\n");
printf("\ttesting zero factor: 0 * v1 -> v3: ");
vec_scale3(0, v1, v3);
assert(v3[0] == 0 && v3[1] == 0 && v3[2] == 0);
printf("good\n");
printf("\ttesting negative factor: -1 * v1 -> v3: ");
vec_scale3(-1, v1, v3);
assert(v3[0] == (-1 * v1[0]) &&
v3[1] == (-1 * v1[1]) &&
v3[2] == (-1 * v1[2]));
printf("good\n");
// test vec_length3
printf("testing vec_length3...\n");
printf("\ttesting normal operation: ||v1||: ");
v4 = vec_length3(v1);
assert(v4 == sqrt(14));
printf("good\n");
printf("\ttesting zero vector: ||{0, 0, 0}||: ");
v3[0] = v3[1] = v3[2] = 0;
v4 = vec_length3(v3);
assert(v4 == 0);
printf("good\n");
printf("\ttesting negative vector: ||v2||: ");
v4 = vec_length3(v2);
assert(v4 == sqrt(106));
printf("good\n");
// test vec_diff3
printf("testing vec_diff3...\n");
printf("\ttesting normal operation: v1 - v2 -> v3: ");
vec_diff3(v2, v1, v3);
assert(v3[0] == 1 && v3[1] == 7 && v3[2] == -6);
printf("good\n");
printf("\ttesting aliasing 1: v1 - v2 -> v1: ");
vec_diff3(v2, v1, v1);
assert(v1[0] == 1 && v1[1] == 7 && v1[2] == -6);
v1[0] = 1;
v1[1] = 2;
v1[2] = 3;
printf("good\n");
printf("\ttesting aliasing 2: v1 - v2 -> v2: ");
vec_diff3(v2, v1, v2);
assert(v2[0] == 1 && v2[1] == 7 && v2[2] == -6);
v2[0] = 0;
v2[1] = -5;
v2[2] = 9;
printf("good\n");
// test vec_sum3
printf("testing vec_sum3...\n");
printf("\ttesting normal operation: v1 + v2 -> v3: ");
vec_sum3(v2, v1, v3);
assert(v3[0] == 1 && v3[1] == -3 && v3[2] == 12);
printf("good\n");
printf("\ttesting aliasing 1: v1 + v2 -> v1: ");
vec_sum3(v2, v1, v1);
assert(v1[0] == 1 && v1[1] == -3 && v1[2] == 12);
v1[0] = 1;
v1[1] = 2;
v1[2] = 3;
printf("good\n");
printf("\ttesting aliasing 2: v1 + v2 -> v2: ");
vec_sum3(v2, v1, v2);
assert(v2[0] == 1 && v2[1] == -3 && v2[2] == 12);
v2[0] = 0;
v2[1] = -5;
v2[2] = 9;
printf("good\n");
// test vec_unit3
printf("testing vec_unit3...\n");
printf("\ttesting normal operation: v1 -> v3: ");
vec_unit3(v1, v3);
assert(vec_length3(v3) == 1);
printf("good\n");
printf("\ttesting aliasing: v1 -> v1: ");
vec_unit3(v1, v1);
assert(vec_length3(v1) == 1);
v1[0] = 1;
v1[1] = 2;
v1[2] = 3;
printf("good\n");
printf("\ttesting zero vector: {0, 0, 0} -> v3: ");
v3[0] = v3[1] = v3[2] = 0;
vec_unit3(v3, v3);
assert(vec_length3(v3) == 0);
printf("good\n");
return 0;
}