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bcml

ANNOUNCEMENT: Development direction may change as we split development between creating a client sided API and interfacing with the Official TBA BoxCritters APi

Mod Loader and API for Box Critters

Create Mod

Notice: The Below informartion is not final

var ModName = (function() {
    class ModName extends BCML_Mod {
        Init() {

        }

        Update() {

        }

        return BCML_Singleton(ModName)
    }
})();

BCML_ModLoader.RegisterMod(ModName);

Build Instructions

INFO: The below information is for developers of BCML and not for aspireing mod developers. THIS IS FOR IF YOU WANT TO CONTRIBUTE TO BCML*

Setup Workspace

Install Node.js https://nodejs.org/en/download/

Install GruntCLI

npm install grunt-cli -g

Install dependencies

npm install

Build/Compile BCML

npm start

Functions to be connected to Box Critters when in use

Notice: The Below informartion is not final

BCML_ModLoader.Init();

This need to be places where Box crittes initialises.

BCML_ModLoader.Update();

This needs to be placed somewhere within the game loop of Box Critters or the equivalent

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