Successfully implemented a complete PyQt6-based graphical user interface for the MythWeave lore management system. The GUI provides a user-friendly way to create, edit, and manage game lore with full domain validation.
800+ lines of production-quality PyQt6 code with:
- MainWindow: Application entry point with tabbed interface
- WorldsTab: Complete CRUD for game worlds
- CharactersTab: Character management with abilities
- AbilityDialog: Modal dialog for ability creation/editing
- LoreData: In-memory storage with JSON serialization
✅ Worlds Management
- Create, read, update, delete worlds
- Table view with ID, name, description, version
- Form validation using domain entities
- Selection-based editing
✅ Characters Management
- Create characters with world assignment
- Backstory validation (≥100 characters)
- Multiple abilities per character
- Power level management (1-10 scale)
- Status tracking (active/inactive)
- Average power level calculation
✅ Abilities System
- Add/remove abilities dynamically
- Power level slider (1-10)
- Description and name fields
- Duplicate prevention
- Visual list display
✅ Data Persistence
- Save to JSON files
- Load from JSON files
- "Save As" functionality
- New file creation
- Current file tracking
✅ Domain Integration
- Uses domain entities directly (World, Character, Event)
- Enforces all value object constraints
- Real-time validation feedback
- Error messages from domain exceptions
- Complete feature documentation
- Architecture explanation
- Data format specification
- Validation rules
- Troubleshooting guide
- Future enhancements roadmap
400+ lines covering:
- Installation instructions
- First-time user walkthrough
- Common tasks and workflows
- Tips and tricks
- Troubleshooting
- Example data exploration
Production-quality sample lore featuring:
- 2 worlds (Eternal Forge, Shadowmere Wastes)
- 3 characters with rich backstories
- 9 abilities across characters
- 2 events (ongoing and completed)
Simple entry point for running the GUI
┌─────────────────────────────────────────┐
│ Presentation Layer (PyQt6 GUI) │
│ - MainWindow, Tabs, Dialogs │
│ - User input handling │
│ - Display logic │
└───────────────┬─────────────────────────┘
│ Uses
┌───────────────▼─────────────────────────┐
│ Domain Layer (Pure Business Logic) │
│ - World, Character, Event entities │
│ - Value objects with validation │
│ - Domain exceptions │
└─────────────────────────────────────────┘
- GUI uses domain entities exclusively
- No business logic in presentation layer
- Value objects enforce invariants
- Domain exceptions propagate to UI
- UI code separated from domain logic
- LoreData handles persistence concerns
- Tabs encapsulate specific entity management
- Dialogs for complex input (abilities)
- Single Responsibility: Each class has one clear purpose
- Open/Closed: Easy to extend with new tabs
- Liskov Substitution: Consistent widget interfaces
- Interface Segregation: Focused widget APIs
- Dependency Inversion: Depends on domain abstractions
world = World.create(
tenant_id=self.lore_data.tenant_id,
name=WorldName(self.name_input.text()), # 3-100 chars
description=Description(self.description_input.toPlainText()) # 10-5000 chars
)character = Character.create(
tenant_id=self.lore_data.tenant_id,
world_id=world_id,
name=CharacterName(self.name_input.text()),
backstory=Backstory(self.backstory_input.toPlainText()), # ≥100 chars!
abilities=list(self.current_abilities),
status=CharacterStatus(self.status_combo.currentText())
)ability = Ability(
name=AbilityName(self.name_input.text()),
description=self.description_input.toPlainText(),
power_level=PowerLevel(self.power_input.value()) # 1-10 only
)- QMainWindow: Application window
- QTabWidget: Tab container
- QTableWidget: Entity lists
- QFormLayout: Form organization
- QLineEdit: Single-line text input
- QTextEdit: Multi-line text (backstories)
- QSpinBox: Numeric input (power levels)
- QComboBox: Dropdowns (world selection, status)
- QPushButton: Actions
- QListWidget: Ability list display
- QDialog: Modal dialogs
- QMessageBox: Alerts and confirmations
- QFileDialog: File open/save
# World selection signal
self.worlds_tab.world_selected.connect(self._on_world_selected)
# Button click handlers
self.add_btn.clicked.connect(self._add_world)
self.update_btn.clicked.connect(self._update_world)
# Table selection
self.table.itemSelectionChanged.connect(self._on_selection_changed)Complete bidirectional conversion:
- Domain entities → Dictionary → JSON
- JSON → Dictionary → Domain entities
- Preserves all fields including timestamps
- Version tracking maintained
try:
world = World.create(...)
self.lore_data.add_world(world)
QMessageBox.information(self, "Success", "World created!")
except DomainException as e:
QMessageBox.critical(self, "Error", f"Failed: {e}")- Selection Highlighting: Selected rows highlighted in tables
- Button States: Add/Update/Delete enabled based on selection
- Status Bar: Shows current file and action results
- Message Boxes: Success confirmations and error alerts
- Auto-Population: Forms populate when table row selected
- Clear on Action: Forms clear after add/delete
- Validation: Real-time feedback on invalid input
- Smart Enabling: Update/Delete only available when item selected
- Confirmation Dialogs: Delete operations require confirmation
- New File Warning: Warns before clearing current data
- Save Prompts: Natural save/save-as workflow
- File Tracking: Remembers current file path
- Dynamic List: Add/remove abilities without saving
- Visual Display: Shows name and power level
- Modal Dialog: Focused ability creation
- Validation: Checks for duplicates and constraints
✅ World creation with valid data
✅ World creation with invalid data (short name)
✅ Character creation with valid backstory
✅ Character creation with short backstory (should fail)
✅ Ability addition with valid power level
✅ Ability addition with invalid power level
✅ Duplicate ability prevention
✅ JSON save and load
✅ Selection and editing workflow
✅ Delete confirmation
- Happy Path: Create world → create character → add abilities → save
- Validation Failure: Try creating character with 50-char backstory
- Constraint Violation: Try adding ability with power level 11
- Duplicate Detection: Try adding same ability twice
- Load/Save: Save lore, close, reload, verify data intact
- Update Version: Edit world, check version incremented
- World Dependency: Character dropdown shows only existing worlds
- World CRUD: Complete create, read, update, delete
- Character CRUD: Full lifecycle management
- Ability Management: Add, remove, validate
- JSON Persistence: Save and load with full fidelity
- Domain Validation: All business rules enforced
- Version Tracking: Auto-increment on updates
- Selection Management: Proper state handling
- Error Display: User-friendly error messages
- File Operations: New, Load, Save, Save As
- Status Updates: Informative status bar
- Example worlds with detailed descriptions
- Characters with rich backstories (>100 chars)
- Multiple abilities with varied power levels
- Events with participants
- Demonstrates proper data structure
# Install dependencies
pip install -r requirements.txt
# Launch GUI
python3 run_gui.py
# Load sample data
Click "Load" → Select examples/sample_lore.json- Python 3.11+
- PyQt6 >= 6.6.1
- Domain layer dependencies
- Docstrings: All classes and methods documented
- Type Hints: Complete type annotations
- Comments: Complex logic explained
- Architecture Notes: Design decisions in comments
- GUI README: Feature guide and architecture
- Quick Start: Step-by-step tutorial
- Main README: Updated with GUI section
- Troubleshooting: Common issues and solutions
- Structure Update: Added presentation layer to STRUCTURE.md
- Code Examples: Sample usage in documentation
- Data Format: JSON schema documented
- Extension Guide: How to add new features
- Events Tab: Similar to Characters tab
- Improvements UI: Workflow for propose/approve/apply
- Requirements Management: Create and validate rules
- Search/Filter: Find entities quickly
- Keyboard Shortcuts: Ctrl+S for save, etc.
- Database Backend: Replace JSON with PostgreSQL
- Repository Integration: Use real repositories
- Elasticsearch Search: Full-text search UI
- Undo/Redo: Action history
- Export Formats: Markdown, PDF, etc.
- Git Integration: Commit/push from GUI
- LLM Suggestions: AI-powered improvements
- Visual Graph: Show relationships
- Multi-User: Collaboration features
- Plugin System: Extensible architecture
✅ Domain entities provided perfect validation layer
✅ PyQt6 has comprehensive widget library
✅ JSON serialization enabled quick prototyping
✅ Hexagonal architecture made GUI isolated and testable
✅ Sample data helped verify functionality
- JSON over DB: Faster initial development, version control friendly
- Tabs over Windows: Simpler navigation
- Modal Dialogs: Focused ability creation
- In-Memory Storage: Simpler than repository pattern initially
- Direct Domain Use: No DTOs in GUI (acceptable for desktop app)
- Lines of Code: ~800 (lore_editor.py)
- Classes: 5 main classes (MainWindow, 2 tabs, dialog, storage)
- Methods: 40+ methods across classes
- Complexity: Low-to-medium (well-factored)
- Coupling: Low (depends only on domain)
✅ DRY: Reusable methods for common patterns
✅ Meaningful Names: Clear class/method naming
✅ Error Handling: Try-except with user feedback
✅ Type Hints: Full type annotations
✅ Docstrings: Class and method documentation
✅ Single Responsibility: Each class has clear purpose
- Domain Layer: Uses all entities and value objects
- Exceptions: Catches and displays domain exceptions
- Validation: Enforces all business rules
- Version Tracking: Compatible with domain versioning
- Application Layer: Can use use cases when implemented
- Repositories: Will replace LoreData
- Event Bus: Can publish domain events
- Git Service: Version control operations
✅ Create Lore: Users can create worlds, characters
✅ Edit Lore: Update existing entities
✅ Save Lore: Persist to JSON files
✅ Load Lore: Restore from JSON files
✅ Validation: All domain rules enforced
✅ Abilities: Manage character powers
✅ Backstory: Enforce 100-char minimum
✅ User-Friendly: Intuitive interface
✅ Maintainable: Clean architecture, well-documented
✅ Extensible: Easy to add new tabs/features
✅ Reliable: Domain validation prevents bad data
✅ Usable: Clear UI, helpful error messages
✅ Testable: Isolated from infrastructure
src/presentation/__init__.py- Package initsrc/presentation/gui/__init__.py- GUI package initsrc/presentation/gui/lore_editor.py- Main application (800+ lines)src/presentation/gui/README.md- GUI documentationrun_gui.py- Launcher scriptexamples/sample_lore.json- Sample dataQUICKSTART_GUI.md- Quick start guide
requirements.txt- Added PyQt6README.md- Added GUI sectionSTRUCTURE.md- Added presentation layer
- GUI README: Architecture and features
- Quick Start: Tutorial and walkthrough
- Updated main README
- Updated structure document
- Python: ~800 lines (lore_editor.py)
- Documentation: ~800 lines
- Sample Data: 100+ lines JSON
python3 run_gui.pyfrom src.presentation.gui.lore_editor import main
main()python3 -m venv venv
source venv/bin/activate
pip install -r requirements.txt
python3 run_gui.pySuccessfully implemented a production-quality PyQt6 GUI for the MythWeave lore management system. The implementation:
- ✅ Follows hexagonal architecture principles
- ✅ Integrates seamlessly with domain layer
- ✅ Provides comprehensive CRUD operations
- ✅ Enforces all business rules
- ✅ Includes complete documentation
- ✅ Works with sample data
- ✅ Ready for end-user testing
The GUI makes the MythWeave system accessible to non-technical users while maintaining the integrity of the domain-driven design. All domain validation rules are enforced, ensuring data quality and business rule compliance.
Next steps: Add Events tab, implement repository integration, add search functionality.