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It seems that the default agg polygon clipper is not reliable when it is used for geometry output, as stated on their site. I tried to figure out what might cause the broken polygons when using this backend in VectorTileMap and found that the clipping messes things up. I've hacked Clipper into polygon processing and it seems to do the job well. the results is in my 'origin' branch. maybe you can integrate it properly :)
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