I use DebugFragment function or _DbgEmitStart function directly is valid in the frag shaders , but in the vertex shaders
No matter what is used in it, it does not work and shader does not display properly, but no error is reported
If there is any result, please contact me at 317392507@qq.com
thanks
I use DebugFragment function or _DbgEmitStart function directly is valid in the frag shaders , but in the vertex shaders
No matter what is used in it, it does not work and shader does not display properly, but no error is reported
If there is any result, please contact me at 317392507@qq.com
thanks