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Renaming edit/pose bones breaks the drivers using them. #195

@abppbd

Description

@abppbd

When renaming a bone (in pose & edit mode alike), the drivers using the bone break:
The bone name is put in the path section of the driver (Single Property type)
Screenshot 2024-08-29 223245
When renaming, the bone's name is not updated in the driver making it invalid, or worst, getting unwanted values from an other bone.

I Think the excpected behaviour would be to update the bone name in the driver.

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