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reshade: update ReShade FX support up to v6.6.2#2195

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reshade: update ReShade FX support up to v6.6.2#2195
pchome wants to merge 1 commit into
ValveSoftware:masterfrom
pchome:reshade_6.6.2

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@pchome pchome commented May 24, 2026

This PR is just a hint to anyone who willing update reshade submodule.
But actually this is mainly it. Expected to just work after bump to v6.6.2.

ReShade FX v6.7.3 is a different story. They removed SPIR-V code output from
codegen->finalize_code() and I can't figure out how it should work now.

However I have patched version (reverted finalize_code() change)
here.

The repository itself contains files to build shared ReShadeFX library, in case someone interested in.
BTW the next ReShade release will (seems) support cmake and Linux (for static ReShadeFX library and some examples).

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pchome commented May 24, 2026

Yes, should have been the draft PR to not trigger CI ...

Also FYI: CI seems needlessly recursive-cloning reshade repo.
Their deps are not required to build gamescope. You could save half a minute ...

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