rendervulkan: remove HAVE_DRM guard from createDevice()#2189
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This whole block (render node part) needed for SDL backend. So building with `drm_backend=disabled` and `sdl2_backend=enabled` will not remove required code. See also: ValveSoftware#1347
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This whole block (render node part) needed for SDL backend.
So building with
drm_backend=disabledandsdl2_backend=enabledwill not remove required code.And since it's currently not possible to build with
drm_backend=disabledI expect this change should work for other backends as it is now (combined with #2073).See also: #1347