Releases: Unity-Technologies/com.unity.netcode.gameobjects
Releases · Unity-Technologies/com.unity.netcode.gameobjects
v11.1.3
22 Aug 15:43
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11.1.3 (2019-08-22)
Bug Fixes
Added error prints for missing NetworkedObject components (dbc539d )
v11.1.2
12 Aug 15:26
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11.1.2 (2019-08-12)
Bug Fixes
Fixed events being ran after disconnect (3e0006d )
v11.1.1
12 Aug 15:19
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11.1.1 (2019-08-12)
Bug Fixes
Fixed virtual or overridden RPC methods (15f55dd )
v11.1.0
08 Aug 16:09
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11.1.0 (2019-08-08)
Bug Fixes
Fixes invalid channelId handling (f80d585 )
Features
Adds support for the rewritten MLAPI.Relay (566b595 )
v11.0.6
07 Aug 20:48
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v11.0.5
06 Aug 15:35
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11.0.5 (2019-08-06)
Bug Fixes
Fixes player prefab hash serialization on IL2CPP (209e64c )
v11.0.4
06 Aug 06:25
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11.0.4 (2019-08-06)
Bug Fixes
Fixed NetworkedVar loop not being ran on Client (fc399a5 )
v11.0.3
05 Aug 19:48
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11.0.3 (2019-08-05)
Bug Fixes
NetworkConfig CreatePlayerPrefab default value (992cc49 )
UNET transport task not completing (4566032 )
v11.0.2
05 Aug 17:48
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11.0.2 (2019-08-05)
Bug Fixes
Fixes Validation when no PlayerPrefab is present (ece4ee3 )
v11.0.1
05 Aug 17:14
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