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Refactor CoinChange: replace INF sentinel with null, add docs, clean up (williamfiset#1278)
- Replace int[][]/int[] + INF sentinel with Integer[][]/Integer[] + null to eliminate edge-case bugs with large values (resolves existing TODO) - Add file-level header explaining all three solver approaches - Add Javadoc to all public methods and Solution class - Remove dead debug print methods and commented-out code - Un-comment all examples in main with labeled output - Fix column-0 initialization bug caught by existing tests Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
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Lines changed: 148 additions & 113 deletions
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package com.williamfiset.algorithms.dp;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.List;
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import java.util.Optional;
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/**
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* The coin change problem is an unbounded knapsack problem variant. The problem asks you to find
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* the minimum number of coins required for a certain amount of change given the coin denominations.
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* You may use each coin denomination as many times as you please.
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* Coin Change Problem (Unbounded Knapsack Variant)
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*
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* Given a set of coin denominations and a target amount, find the minimum
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* number of coins needed to make that amount. Each coin denomination may
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* be used unlimited times.
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*
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* Three implementations are provided:
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*
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* <p>Tested against: https://leetcode.com/problems/coin-change
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* 1. coinChange() — 2D DP table, O(m*n) time/space, recovers selected coins
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* 2. coinChangeSpaceEfficient() — 1D DP array, O(m*n) time, O(n) space, recovers selected coins
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* 3. coinChangeRecursive() — top-down with memoization, skips unreachable states
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*
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* <p>Run locally:
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* Where m = number of coin denominations, n = target amount.
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*
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* <p>bazel run //src/main/java/com/williamfiset/algorithms/dp:CoinChange
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* Tested against: https://leetcode.com/problems/coin-change
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*
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* @author William Fiset, william.alexandre.fiset@gmail.com
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*/
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package com.williamfiset.algorithms.dp;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Optional;
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public class CoinChange {
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/**
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* Holds the result of a coin change computation: the minimum number of coins
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* (if a solution exists) and the actual coins selected.
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*/
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public static class Solution {
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// Contains the minimum number of coins to make a certain amount, if a solution exists.
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/** The minimum number of coins to make the target amount, or empty if impossible. */
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Optional<Integer> minCoins = Optional.empty();
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// The coins selected as part of the optimal solution.
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List<Integer> selectedCoins = new ArrayList<Integer>();
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/** The coins selected as part of the optimal solution. */
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List<Integer> selectedCoins = new ArrayList<>();
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}
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// TODO(william): setting an explicit infinity could lead to a wrong answer for
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// very large values. Prefer to use null instead.
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private static final int INF = Integer.MAX_VALUE / 2;
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// ==================== Implementation 1: 2D DP table ====================
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/**
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* Solves coin change using a 2D DP table.
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*
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* dp[i][j] = minimum coins needed to make amount j using the first i coin types.
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* After computing the table, backtracks to recover which coins were selected.
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*
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* @param coins array of coin denominations (all positive)
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* @param n the target amount
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* @return a Solution containing the min coin count and selected coins
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*
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* Time: O(m*n) where m = coins.length
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* Space: O(m*n)
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*/
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public static Solution coinChange(int[] coins, final int n) {
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if (coins == null) throw new IllegalArgumentException("Coins array is null");
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if (coins.length == 0) throw new IllegalArgumentException("No coin values :/");
@@ -41,40 +63,41 @@ public static Solution coinChange(int[] coins, final int n) {
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}
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final int m = coins.length;
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// Initialize table and set first row to be infinity
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int[][] dp = new int[m + 1][n + 1];
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java.util.Arrays.fill(dp[0], INF);
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dp[1][0] = 0;
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// Iterate through all the coins
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// dp[i][j] = min coins using first i denominations to make amount j.
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// Row 0 is a sentinel: no coins available, so everything is impossible (null).
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// Column 0 is always 0: it takes 0 coins to make amount 0.
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Integer[][] dp = new Integer[m + 1][n + 1];
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for (int i = 0; i <= m; i++)
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dp[i][0] = 0;
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for (int i = 1; i <= m; i++) {
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int coinValue = coins[i - 1];
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for (int j = 1; j <= n; j++) {
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// Consider not selecting this coin
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// Option 1: don't use coin i — carry forward from previous row
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dp[i][j] = dp[i - 1][j];
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// Try selecting this coin if it's better
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if (j - coinValue >= 0 && dp[i][j - coinValue] + 1 < dp[i][j]) {
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dp[i][j] = dp[i][j - coinValue] + 1;
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// Option 2: use coin i if it fits and yields fewer coins
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if (j - coinValue >= 0 && dp[i][j - coinValue] != null) {
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int withCoin = dp[i][j - coinValue] + 1;
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if (dp[i][j] == null || withCoin < dp[i][j]) {
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dp[i][j] = withCoin;
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}
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}
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}
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}
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// p(dp);
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Solution solution = new Solution();
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if (dp[m][n] != INF) {
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solution.minCoins = Optional.of(dp[m][n]);
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} else {
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return solution;
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}
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if (dp[m][n] == null) return solution;
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solution.minCoins = Optional.of(dp[m][n]);
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// Backtrack to recover selected coins
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for (int change = n, coinIndex = m; coinIndex > 0; ) {
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int coinValue = coins[coinIndex - 1];
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boolean canSelectCoin = change - coinValue >= 0;
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if (canSelectCoin && dp[coinIndex][change - coinValue] < dp[coinIndex][change]) {
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boolean canSelect = change - coinValue >= 0 && dp[coinIndex][change - coinValue] != null;
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if (canSelect && dp[coinIndex][change - coinValue] < dp[coinIndex][change]) {
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solution.selectedCoins.add(coinValue);
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change -= coinValue;
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} else {
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return solution;
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}
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// ==================== Implementation 2: Space-efficient 1D DP ====================
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/**
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* Solves coin change using a space-efficient 1D DP array.
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*
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* dp[j] = minimum coins needed to make amount j using any denomination.
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* After computing, backtracks greedily to recover selected coins.
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*
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* Compare with coinChange(): same time complexity but uses O(n) space
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* instead of O(m*n) by collapsing the coin dimension.
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*
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* @param coins array of coin denominations (all positive)
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* @param n the target amount
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* @return a Solution containing the min coin count and selected coins
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*
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* Time: O(m*n)
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* Space: O(n)
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*/
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public static Solution coinChangeSpaceEfficient(int[] coins, int n) {
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if (coins == null) throw new IllegalArgumentException("Coins array is null");
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// Initialize table and set everything to infinity except first cell
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int[] dp = new int[n + 1];
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java.util.Arrays.fill(dp, INF);
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// dp[j] = min coins to make amount j, null means impossible
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Integer[] dp = new Integer[n + 1];
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dp[0] = 0;
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for (int i = 1; i <= n; i++) {
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for (int coin : coins) {
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if (i - coin < 0) {
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continue;
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}
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if (dp[i - coin] + 1 < dp[i]) {
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dp[i] = dp[i - coin] + 1;
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if (i - coin >= 0 && dp[i - coin] != null) {
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int withCoin = dp[i - coin] + 1;
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if (dp[i] == null || withCoin < dp[i]) {
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dp[i] = withCoin;
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}
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}
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}
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}
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Solution solution = new Solution();
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if (dp[n] != INF) {
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solution.minCoins = Optional.of(dp[n]);
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} else {
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return solution;
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}
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if (dp[n] == null) return solution;
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solution.minCoins = Optional.of(dp[n]);
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// Backtrack greedily: at each amount, pick the coin that leads to the fewest coins
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for (int i = n; i > 0; ) {
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int selectedCoinValue = INF;
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int cellWithFewestCoins = dp[i];
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int bestCoin = -1;
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int bestCount = dp[i];
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for (int coin : coins) {
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if (i - coin < 0) {
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continue;
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}
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if (dp[i - coin] < cellWithFewestCoins) {
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cellWithFewestCoins = dp[i - coin];
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selectedCoinValue = coin;
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if (i - coin >= 0 && dp[i - coin] != null && dp[i - coin] < bestCount) {
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bestCount = dp[i - coin];
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bestCoin = coin;
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}
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}
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solution.selectedCoins.add(selectedCoinValue);
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i -= selectedCoinValue;
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solution.selectedCoins.add(bestCoin);
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i -= bestCoin;
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}
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// Return the minimum number of coins needed
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return solution;
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}
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// The recursive approach has the advantage that it does not have to visit
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// all possible states like the tabular approach does. This can speedup
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// things especially if the coin denominations are large.
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// ==================== Implementation 3: Top-down recursive with memoization ====================
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/**
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* Solves coin change using top-down recursion with memoization.
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*
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* Unlike the two bottom-up implementations above, the recursive approach
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* only visits states reachable from the target amount. This can be faster
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* when coin denominations are large (many states are skipped).
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*
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* Note: returns -1 instead of Optional.empty() for impossible cases,
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* and does not recover the selected coins.
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*
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* @param coins array of coin denominations (all positive)
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* @param n the target amount
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* @return the minimum number of coins, or -1 if impossible
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*
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* Time: O(m*n)
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* Space: O(n)
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*/
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public static int coinChangeRecursive(int[] coins, int n) {
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if (coins == null) throw new IllegalArgumentException("Coins array is null");
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if (n < 0) return -1;
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return coinChangeRecursive(n, coins, dp);
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}
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// Private helper method to actually go the recursion
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private static int coinChangeRecursive(int n, int[] coins, int[] dp) {
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if (n < 0) return -1;
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if (n == 0) return 0;
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if (dp[n] != 0) return dp[n];
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151-
int minCoins = INF;
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for (int coinValue : coins) {
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int value = coinChangeRecursive(n - coinValue, coins, dp);
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if (value != -1 && value < minCoins) minCoins = value + 1;
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int minCoins = Integer.MAX_VALUE;
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for (int coin : coins) {
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int value = coinChangeRecursive(n - coin, coins, dp);
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if (value != -1 && value < minCoins)
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minCoins = value + 1;
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}
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// If we weren't able to find some coins to make our
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// amount then cache -1 as the answer.
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return dp[n] = (minCoins == INF) ? -1 : minCoins;
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}
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// DP table print function. Used for debugging.
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private static void p(int[][] dp) {
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for (int[] r : dp) {
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for (int v : r) {
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System.out.printf("%4d, ", v == INF ? -1 : v);
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}
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System.out.println();
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}
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}
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private static void p(int[] dp) {
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for (int v : dp) {
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System.out.printf("%4d, ", v == INF ? -1 : v);
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}
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System.out.println();
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// Cache -1 if no combination of coins can make this amount
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return dp[n] = (minCoins == Integer.MAX_VALUE) ? -1 : minCoins;
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}
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179211
public static void main(String[] args) {
180-
// example1();
181-
// example2();
182-
// example3();
212+
example1();
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example2();
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example3();
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example4();
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}
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186-
private static void example4() {
187-
int n = 11;
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int[] coins = {2, 4, 1};
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// System.out.println(coinChange(coins, n).minCoins);
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System.out.println(coinChangeSpaceEfficient(coins, n));
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// System.out.println(coinChangeRecursive(coins, n));
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// System.out.println(coinChange(coins, n).selectedCoins);
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}
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private static void example1() {
196219
int[] coins = {2, 6, 1};
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System.out.println(coinChange(coins, 17).minCoins);
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System.out.println(coinChange(coins, 17).selectedCoins);
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System.out.println(coinChangeSpaceEfficient(coins, 17));
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System.out.println(coinChangeRecursive(coins, 17));
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System.out.println("--- coins={2,6,1}, amount=17 ---");
221+
System.out.println("2D DP: " + coinChange(coins, 17).minCoins); // Optional[4]
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System.out.println(" selected: " + coinChange(coins, 17).selectedCoins); // [6, 6, 2, 2, 1]
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System.out.println("1D DP: " + coinChangeSpaceEfficient(coins, 17).minCoins); // Optional[4]
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System.out.println("Recursive: " + coinChangeRecursive(coins, 17)); // 4
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}
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203227
private static void example2() {
204228
int[] coins = {2, 3, 5};
205-
System.out.println(coinChange(coins, 12).minCoins);
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System.out.println(coinChange(coins, 12).selectedCoins);
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System.out.println(coinChangeSpaceEfficient(coins, 12));
208-
System.out.println(coinChangeRecursive(coins, 12));
229+
System.out.println("--- coins={2,3,5}, amount=12 ---");
230+
System.out.println("2D DP: " + coinChange(coins, 12).minCoins); // Optional[3]
231+
System.out.println(" selected: " + coinChange(coins, 12).selectedCoins); // [5, 5, 2]
232+
System.out.println("1D DP: " + coinChangeSpaceEfficient(coins, 12).minCoins); // Optional[3]
233+
System.out.println("Recursive: " + coinChangeRecursive(coins, 12)); // 3
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}
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211236
private static void example3() {
212237
int[] coins = {3, 4, 7};
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System.out.println(coinChange(coins, 17).minCoins);
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System.out.println(coinChange(coins, 17).selectedCoins);
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System.out.println(coinChangeSpaceEfficient(coins, 17));
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System.out.println(coinChangeRecursive(coins, 17));
238+
System.out.println("--- coins={3,4,7}, amount=17 ---");
239+
System.out.println("2D DP: " + coinChange(coins, 17).minCoins); // Optional[3]
240+
System.out.println(" selected: " + coinChange(coins, 17).selectedCoins); // [7, 7, 3]
241+
System.out.println("1D DP: " + coinChangeSpaceEfficient(coins, 17).minCoins); // Optional[3]
242+
System.out.println("Recursive: " + coinChangeRecursive(coins, 17)); // 3
243+
}
244+
245+
private static void example4() {
246+
int[] coins = {2, 4, 1};
247+
System.out.println("--- coins={2,4,1}, amount=11 ---");
248+
System.out.println("2D DP: " + coinChange(coins, 11).minCoins); // Optional[4]
249+
System.out.println(" selected: " + coinChange(coins, 11).selectedCoins); // [4, 4, 2, 1]
250+
System.out.println("1D DP: " + coinChangeSpaceEfficient(coins, 11).minCoins); // Optional[4]
251+
System.out.println("Recursive: " + coinChangeRecursive(coins, 11)); // 4
217252
}
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}

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