Wonders are a % drop in maps and arguably an 'Item' in experience runs. Running a map X times can get close to making sure you get a Wonder but having a repeat until condition respect Wonders would make this guaranteed in experience runs
It could be added as an Item in the count in this function based off current world zone vs next wonder in the challenge
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function addSpecials(maps, countOnly, map, getPrestiges) { //countOnly must include map. Only counts upgrades set to spawn on "last". |
Otherwise having a unique repeat until Wonder in MaZ could work