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Description
Hey! I love this plugin, but I noticed a bug with the curvature of text resetting. Sometimes I work with just one monitor due to working from a laptop, hence I resize the editor views very frequently. I tried to make my own fix by detected screen size changes. While the changes in size were detected, I attempted to set m_forceUpdate to true in the Update function in the TextProOnACurve script but this didn't seem to work.
It should be notice I couldn't replicate the bug when switching the Game view to a Simulator view and changing the screen orientation of a simulated device, so it *seems* this is an issue only in the editor. However, I'm unsure if this bug persists in a working build.
Expected Result
Changing the editor game size keeps curve transformation.
Actual Result
Curvature resets on editor game size change.
Steps to Reproduce
- Create a TMP game object on an Overlay UI canvas.
- Create a custom TMP font asset and update the TMP game object to use the custom font asset. (Unsure if this is relevant, just reflecting my working environment..)
- Apply the TextProOnACircle script on the TMP game object.
- With the Game view selected and open in the editor, resize the Game view.
Working Environment
Unity 2021.1.18f1
Unity UI 1.0.0 (August 18 2021 Release)
