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src/constructors.md

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# Constructors
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When defining a class, you are allowed to make a special kind of method
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called a constructor.
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src/exceptions.md

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# Exceptions
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When you do something that Java doesn't know how to handle, like
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dividing a number by zero, your program will fail.
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src/standard_input_ii.md

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# Standard Input II
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If you are using a program and you type something slightly wrong
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it does not feel good if the program then immediately crashes.
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src/strings_ii.md

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# Strings II
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If you haven't already, you will eventually realize that `String`s are
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one of the most common data types you will use.
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src/switch.md

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# Switch
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`if` and `else` let you branch logic based on whether any arbitrary
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expression that evaluates to a boolean.
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