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Pathway.cs
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255 lines (218 loc) · 9.02 KB
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using System;
using System.IO;
using System.Linq;
namespace Pathways
{
/// <summary>
/// Manages a directory (a 'pathway') and file locations without handling actual data persistence.
/// </summary>
public class Pathway
{
private string pathwayId;
/// <summary>
/// Unique identifier for the pathway using a directory's name.
/// </summary>
public string PathwayId
{
get => pathwayId;
set
{
pathwayId = value;
Refresh();
}
}
public FileInfo[] Files { get; private set; }
/// <summary>
/// Full path to the pathway directory.
/// </summary>
public string FullPath => Path.Combine(PathwaysGlobalConfigs.StorageLocation, PathwayId);
public int FileCount => Files?.Length ?? 0;
/// <summary>
/// Most recent file in the pathway based on last write time.
/// </summary>
public FileInfo RecentFile =>
FileCount > 0 ? Files.OrderByDescending(f => f.LastWriteTime).FirstOrDefault() : null;
public Pathway(string pathwayId)
{
PathwayId = pathwayId;
Refresh();
}
/// <summary>
/// Gets the full path for a manual save file.
/// This method triggers directory creation if it doesn't exist.
/// </summary>
/// <param name="fileName">Optional filename, defaults to timestamp-based name.</param>
/// <returns>Full path for the save file.</returns>
/// <remarks>
/// If no filename is provided, a default name based on the current timestamp will be used, see <see cref="PathwaysGlobalConfigs"/>.
/// </remarks>
public string GetSavePath(string fileName = null)
{
EnsureDirectoryExists();
if (string.IsNullOrEmpty(fileName))
fileName = GetDefaultFileName();
return Path.Combine(FullPath, fileName);
}
/// <summary>
/// Gets the full path for the next auto-save file, cycling through available slots.
/// This method triggers directory creation if it doesn't exist.
/// </summary>
/// <returns>Full path for the auto-save file.</returns>
public string GetAutoSavePath()
{
EnsureDirectoryExists();
int nextSlot = GetNextAutoSaveSlot();
string fileName = GetAutoSaveFileName(nextSlot);
return Path.Combine(FullPath, fileName);
}
/// <summary>
/// Gets the full path for a specific file in the pathway directory.
/// </summary>
/// <param name="fileName">Name of the file.</param>
/// <returns>Full path to the file.</returns>
public string GetFilePath(string fileName) => Path.Combine(FullPath, fileName);
/// <summary>
/// Checks if a save file exists.
/// </summary>
/// <param name="fileName">Name of the file to check.</param>
/// <returns>True if the file exists.</returns>
public bool FileExists(string fileName) => File.Exists(GetFilePath(fileName));
/// <summary>
/// Gets all manual save files ordered by last write time (newest first).
/// </summary>
public FileInfo[] GetManualSaves()
{
return Files
?.Where(f => !f.Name.StartsWith(PathwaysGlobalConfigs.AutoSavePrefix))
.OrderByDescending(f => f.LastWriteTime)
.ToArray() ?? new FileInfo[0];
}
/// <summary>
/// Gets all auto-save files ordered by last write time (newest first).
/// </summary>
public FileInfo[] GetAutoSaves()
{
return Files
?.Where(f => f.Name.StartsWith(PathwaysGlobalConfigs.AutoSavePrefix))
.OrderByDescending(f => f.LastWriteTime)
.ToArray() ?? new FileInfo[0];
}
/// <summary>
/// Gets the path for the most recent save in this pathway (includes auto saves and manual saves).
/// </summary>
/// <returns>Path to the most recent save file, or null if none exists.</returns>
public string GetRecentSavePath() => RecentFile?.FullName;
/// <summary>
/// Gets the path to the most recent manual save.
/// </summary>
/// <returns>Path to the most recent manual save, or null if none exists.</returns>
public string GetRecentManualSavePath()
{
FileInfo recentFile = GetManualSaves().FirstOrDefault();
return recentFile != null ? GetFilePath(recentFile.Name) : null;
}
/// <summary>
/// Gets the path to the most recent auto-save.
/// </summary>
/// <returns>Path to the most recent auto-save, or null if none exists.</returns>
public string GetRecentAutoSavePath()
{
FileInfo recentFile = GetAutoSaves().FirstOrDefault();
return recentFile != null ? GetFilePath(recentFile.Name) : null;
}
/// <summary>
/// Deletes a specific file within the pathway directory.
/// </summary>
/// <param name="fileName">The name of the file to delete.</param>
/// <returns>True if file was deleted, false if it didn't exist.</returns>
public bool DeleteFile(string fileName)
{
string filePath = Path.Combine(FullPath, fileName);
if (File.Exists(filePath))
{
File.Delete(filePath);
Refresh();
return true;
}
return false;
}
/// <summary>
/// Deletes the entire pathway directory and all its files.
/// </summary>
/// <returns>True if the pathway directory was deleted, false if it didn't exist.</returns>
public bool Delete()
{
if (Directory.Exists(FullPath))
{
Directory.Delete(FullPath, true);
Files = new FileInfo[0];
return true;
}
return false;
}
/// <summary>
/// Refreshes the files list from this pathways directory.
/// </summary>
public void Refresh() => Files = GetFiles();
/// <summary>
/// Gets the <see cref="DirectoryInfo"/> for the pathway directory. Triggers directory creation if it doesn't exist.
/// </summary>
/// <returns>DirectoryInfo for the pathway directory.</returns>
public DirectoryInfo GetDirectoryInfo()
{
EnsureDirectoryExists();
return new DirectoryInfo(FullPath);
}
private void EnsureDirectoryExists()
{
if (!Directory.Exists(FullPath))
Directory.CreateDirectory(FullPath);
}
private int GetNextAutoSaveSlot()
{
FileInfo[] autoSaves = GetAutoSaves();
if (autoSaves.Length == 0)
return 1;
int autoSaveSlots = PathwaysGlobalConfigs.AutoSaveSlots;
if (autoSaves.Length < autoSaveSlots)
{
int[] usedSlots = autoSaves
.Select(f =>
{
string name = Path.GetFileNameWithoutExtension(f.Name);
string[] parts = name.Split('_');
return int.TryParse(parts.Last(), out int slot) ? slot : 0;
})
.ToArray();
for (int i = 1; i <= autoSaveSlots; i++)
{
if (!usedSlots.Contains(i))
return i;
}
}
// cycle through existing slots, use the oldest one
FileInfo oldestAutoSave = autoSaves.OrderBy(f => f.LastWriteTime).First();
string oldestName = Path.GetFileNameWithoutExtension(oldestAutoSave.Name);
string[] parts = oldestName.Split('_');
return int.TryParse(parts.Last(), out int oldestSlot) ? oldestSlot : 1;
}
private FileInfo[] GetFiles()
{
if (string.IsNullOrEmpty(PathwayId))
return new FileInfo[0];
var directory = new DirectoryInfo(FullPath);
if (!directory.Exists)
return new FileInfo[0];
return directory
.GetFiles($"*.{PathwaysGlobalConfigs.SaveExtension}", SearchOption.TopDirectoryOnly)
.OrderByDescending(f => f.LastWriteTime)
.ToArray();
}
private static string GetDefaultFileName() =>
$"save_{GetTimestampedFileName()}.{PathwaysGlobalConfigs.SaveExtension}";
private static string GetAutoSaveFileName(int slot) =>
$"{PathwaysGlobalConfigs.AutoSavePrefix}{slot}.{PathwaysGlobalConfigs.SaveExtension}";
private static string GetTimestampedFileName() => DateTime.Now.ToString("yyyy-MM-dd_HH-mm-ss");
public override string ToString() => $"Pathway: {PathwayId}, Files: {FileCount}, Full Path: {FullPath}";
}
}