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cvar controlling render distance of other players #27

@bugreporter2334

Description

@bugreporter2334

What is the cvar that controls the render distance of other players? I'd like to set this to its maximum value so enemy players are always rendered regardless of how far I am away from them. I'm using boot's config have commented out the following commands to no effect:

r_draw3dskybox
r_size_cull_threshold
r_farz
r_mapextents
sc_fade_distance_scale_override
sv_pvs_max_distance

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