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So I don't know how to use this. I'm new to Unity. But I gave up and wanted to leave a note so you know that it didn't work for me.
I followed the instructions on here and it created a RenderTexture. Cool. So now what?
It was my understanding that I attach that to the default camera under 'Target Texture' but nothing happens. It says No Camera is Rendering when I run my game. Obviously I'm missing something. If there is another step please update the readme so other people running into the pixel art problem with Unity can see it.
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