-
Notifications
You must be signed in to change notification settings - Fork 4
Expand file tree
/
Copy pathVKTextureCube.cpp
More file actions
195 lines (170 loc) · 8.7 KB
/
VKTextureCube.cpp
File metadata and controls
195 lines (170 loc) · 8.7 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
#include "VKPCH.h"
size_t TextureCubeCounter = 0;
VKTextureCube::VKTextureCube(size_t width, size_t height, size_t mips, size_t count, BearTexturePixelFormat pixel_format, BearTextureUsage type_usage, void* data)
{
TextureCubeCounter++;
m_Format = pixel_format;
m_TextureUsage = type_usage;
m_TextureType = BearTextureType::Default;
{
bear_fill(ImageCreateInfo);
ImageCreateInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
ImageCreateInfo.imageType = VK_IMAGE_TYPE_2D;
ImageCreateInfo.extent.width =static_cast<uint32_t>( width);
ImageCreateInfo.extent.height = static_cast<uint32_t>(height);
ImageCreateInfo.extent.depth = 1;;
ImageCreateInfo.mipLevels = static_cast<uint32_t>(mips);
ImageCreateInfo.arrayLayers = static_cast<uint32_t>(count)*6;
ImageCreateInfo.format = VKFactory::Translation(pixel_format);
ImageCreateInfo.tiling = VK_IMAGE_TILING_OPTIMAL;
ImageCreateInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
ImageCreateInfo.usage =m_TextureUsage==BearTextureUsage::Stating ? VK_IMAGE_USAGE_TRANSFER_SRC_BIT| VK_IMAGE_USAGE_TRANSFER_DST_BIT : VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT;
ImageCreateInfo.samples = VK_SAMPLE_COUNT_1_BIT;
ImageCreateInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
ImageCreateInfo.flags = VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT;
V_CHK(vkCreateImage(Factory->Device, &ImageCreateInfo, nullptr, &Image));
VkMemoryRequirements memRequirements;
vkGetImageMemoryRequirements(Factory->Device, Image, &memRequirements);
VkMemoryAllocateInfo allocInfo = {};
allocInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
allocInfo.allocationSize = memRequirements.size;
allocInfo.memoryTypeIndex = FindMemoryType(Factory->PhysicalDevice,memRequirements.memoryTypeBits, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
V_CHK(vkAllocateMemory(Factory->Device, &allocInfo, nullptr, &ImageMemory));
vkBindImageMemory(Factory->Device, Image, ImageMemory, 0);
}
{
VkImageViewCreateInfo ImageViewCreateInfo = {};
ImageViewCreateInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
ImageViewCreateInfo.image = Image;
ImageViewCreateInfo.viewType = count>1? VK_IMAGE_VIEW_TYPE_CUBE_ARRAY : VK_IMAGE_VIEW_TYPE_CUBE;
ImageViewCreateInfo.format = VKFactory::Translation(pixel_format);
ImageViewCreateInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
ImageViewCreateInfo.subresourceRange.baseMipLevel = 0;
ImageViewCreateInfo.subresourceRange.levelCount = static_cast<uint32_t>(mips);
ImageViewCreateInfo.subresourceRange.baseArrayLayer = 0;
ImageViewCreateInfo.subresourceRange.layerCount = static_cast<uint32_t>(count);
V_CHK(vkCreateImageView(Factory->Device, &ImageViewCreateInfo, nullptr, &ImageView));
}
TransitionImageLayout(0, Image, ImageCreateInfo.format, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, ImageCreateInfo.mipLevels, ImageCreateInfo.arrayLayers,0);
m_Buffer = 0;
switch (m_TextureUsage)
{
case BearTextureUsage::Dynamic:
case BearTextureUsage::Stating:
AllocBuffer();
break;
}
if (data)
{
auto ptr = reinterpret_cast<uint8*>(data);
for (size_t x = 0; x < count; x++)
for (size_t y = 0; y < mips; y++)
{
size_t size = BearTextureUtils::GetSizeDepth(BearTextureUtils::GetMip(width, y), BearTextureUtils::GetMip(height, y), m_Format);
memcpy(Lock(y, x), ptr, size);
Unlock();
ptr += size;
}
}
}
void VKTextureCube::SetAsSRV(VkWriteDescriptorSet* heap, size_t offset)
{
BEAR_CHECK(ImageView);
DescriptorImageInfo.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
DescriptorImageInfo.imageView = ImageView;
DescriptorImageInfo.sampler = Factory->DefaultSampler;
heap->descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
heap->pImageInfo = &DescriptorImageInfo;
}
void* VKTextureCube::QueryInterface(int Type)
{
switch (Type)
{
case VKQ_ShaderResource:
return reinterpret_cast<void*>(static_cast<VKShaderResource*>(this));
default:
return nullptr;
}
}
VKTextureCube::~VKTextureCube()
{
TextureCubeCounter--;
if(ImageView)
vkDestroyImageView(Factory->Device, ImageView, nullptr);
vkDestroyImage(Factory->Device, Image, nullptr);
vkFreeMemory(Factory->Device, ImageMemory, nullptr);
switch (m_TextureUsage)
{
case BearTextureUsage::Dynamic:
case BearTextureUsage::Stating:
FreeBuffer();
break;
}
}
BearTextureType VKTextureCube::GetType()
{
return m_TextureType;
}
void* VKTextureCube::Lock(size_t mip, size_t depth)
{
m_Mip = mip;
m_Depth = depth;
if (m_TextureType != BearTextureType::Default)return 0;
if (m_Buffer)Unlock();
switch (m_TextureUsage)
{
case BearTextureUsage::Static:
AllocBuffer();
break;
case BearTextureUsage::Dynamic:
break;
case BearTextureUsage::Stating:
Factory->LockCommandBuffer();
TransitionImageLayout(Factory->CommandBuffer, Image, VKFactory::Translation(m_Format), VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, ImageCreateInfo.mipLevels, 1, static_cast<uint32_t>(m_Depth));
CopyImageToBuffer(Factory->CommandBuffer, m_StagingBuffer, Image, ImageCreateInfo.extent.width, ImageCreateInfo.extent.height, static_cast<uint32_t>(m_Mip), static_cast<uint32_t>(m_Depth));
TransitionImageLayout(Factory->CommandBuffer, Image, VKFactory::Translation(m_Format), VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, ImageCreateInfo.mipLevels, 1, static_cast<uint32_t>(m_Depth));
Factory->UnlockCommandBuffer();
break;
default:
break;
}
vkMapMemory(Factory->Device, m_StagingBufferMemory, 0, BearTextureUtils::GetSizeInMemory(BearTextureUtils::GetMip( ImageCreateInfo.extent.width,mip), BearTextureUtils::GetMip(ImageCreateInfo.extent.height, mip), ImageCreateInfo.mipLevels, m_Format), 0, &m_Buffer);
return m_Buffer;
}
void VKTextureCube::Unlock()
{
vkUnmapMemory(Factory->Device, m_StagingBufferMemory);
switch (m_TextureUsage)
{
case BearTextureUsage::Static:
Factory->LockCommandBuffer();
TransitionImageLayout(Factory->CommandBuffer, Image, VKFactory::Translation(m_Format), VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, ImageCreateInfo.mipLevels,1, static_cast<uint32_t>(m_Depth));
CopyBufferToImage(Factory->CommandBuffer, m_StagingBuffer, Image, ImageCreateInfo.extent.width, ImageCreateInfo.extent.height, static_cast<uint32_t>(m_Mip), static_cast<uint32_t>(m_Depth));
TransitionImageLayout(Factory->CommandBuffer, Image, VKFactory::Translation(m_Format), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, ImageCreateInfo.mipLevels, 1, static_cast<uint32_t>(m_Depth));
Factory->UnlockCommandBuffer();
FreeBuffer();
break;
case BearTextureUsage::Dynamic:
Factory->LockCommandBuffer();
TransitionImageLayout(Factory->CommandBuffer, Image, VKFactory::Translation(m_Format), VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, ImageCreateInfo.mipLevels, 1, static_cast<uint32_t>(m_Depth));
CopyBufferToImage(Factory->CommandBuffer, m_StagingBuffer, Image, ImageCreateInfo.extent.width, ImageCreateInfo.extent.height, static_cast<uint32_t>(m_Mip), static_cast<uint32_t>(m_Depth));
TransitionImageLayout(Factory->CommandBuffer, Image, VKFactory::Translation(m_Format), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, ImageCreateInfo.mipLevels,1, static_cast<uint32_t>(m_Depth));
Factory->UnlockCommandBuffer();
break;
case BearTextureUsage::Stating:
break;
default:
break;
}
m_Buffer = 0;
}
void VKTextureCube::AllocBuffer()
{
VkDeviceSize ImageSize = BearTextureUtils::GetSizeInMemory(ImageCreateInfo.extent.width, ImageCreateInfo.extent.height, ImageCreateInfo.mipLevels,m_Format) * ImageCreateInfo.arrayLayers;
CreateBuffer(Factory->PhysicalDevice, Factory->Device, ImageSize, m_TextureUsage == BearTextureUsage::Stating ? VK_BUFFER_USAGE_TRANSFER_DST_BIT : VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, m_StagingBuffer, m_StagingBufferMemory);
}
void VKTextureCube::FreeBuffer()
{
vkDestroyBuffer(Factory->Device, m_StagingBuffer, nullptr);
vkFreeMemory(Factory->Device, m_StagingBufferMemory, nullptr);
}