Would need to be able to access the Godot folder for XML docs, which idk if vscode allows you to do. Also would need a better activationEvent, maybe for this case detecting `project.godot` file would be enough?
Would need to be able to access the Godot folder for XML docs, which idk if vscode allows you to do.
Also would need a better activationEvent, maybe for this case detecting
project.godotfile would be enough?