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* Smooth out end of battle
Pause chart scrolling and tween fade last enemy(s)
Allow audio to continue if it doesn't need to be stopped on battle end and chest open
* Prototype score screen
* Added money vars
Saveable player money
Enemies have a base money amount
* Money implemented
A player can gain money from battle
TODO: Where to see current money
TODO: What to use money on
* Update inventory to show money
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