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CMakeLists.txt
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76 lines (65 loc) · 2.42 KB
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cmake_minimum_required(VERSION 3.20)
project(ASCII_Encoder_and_Decoder)
set(CMAKE_CXX_STANDARD 23)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
# Set vcpkg toolchain file if not already set
if(NOT DEFINED CMAKE_TOOLCHAIN_FILE)
if(DEFINED ENV{VCPKG_ROOT})
set(CMAKE_TOOLCHAIN_FILE "$ENV{VCPKG_ROOT}/scripts/buildsystems/vcpkg.cmake"
CACHE STRING "Vcpkg toolchain file")
else()
message(FATAL_ERROR "VCPKG_ROOT environment variable is not set. Please set it to your vcpkg installation directory.")
endif()
endif()
# Enable vcpkg manifest mode (automatically installs dependencies from vcpkg.json)
set(VCPKG_MANIFEST_MODE ON)
set(VCPKG_MANIFEST_DIR ${CMAKE_SOURCE_DIR})
message(STATUS "Vcpkg manifest mode enabled - dependencies will be installed automatically from vcpkg.json")
# Create build directory if running CMake directly
file(MAKE_DIRECTORY ${CMAKE_BINARY_DIR})
# Find required packages
find_package(SDL3 CONFIG REQUIRED)
find_package(SDL3_image CONFIG REQUIRED)
find_package(SDL3_ttf CONFIG REQUIRED)
find_package(OpenCV CONFIG REQUIRED)
# Create main executable
add_executable(ascii_art src/main.cpp)
target_include_directories(ascii_art PRIVATE ${CMAKE_SOURCE_DIR}/src)
target_link_libraries(ascii_art PRIVATE
SDL3::SDL3
SDL3_image::SDL3_image
SDL3_ttf::SDL3_ttf
opencv_core
opencv_highgui
opencv_imgproc
opencv_videoio
)
set_target_properties(ascii_art PROPERTIES
VS_DEBUGGER_WORKING_DIRECTORY "$<TARGET_FILE_DIR:ascii_art>"
)
# Create test executable
add_executable(test_codec src/test_codec.cpp)
target_include_directories(test_codec PRIVATE ${CMAKE_SOURCE_DIR}/src)
set_target_properties(test_codec PROPERTIES
VS_DEBUGGER_WORKING_DIRECTORY "$<TARGET_FILE_DIR:test_codec>"
)
# Create simple test executable
add_executable(simple_test src/simple_test.cpp)
target_include_directories(simple_test PRIVATE ${CMAKE_SOURCE_DIR}/src)
set_target_properties(simple_test PROPERTIES
VS_DEBUGGER_WORKING_DIRECTORY "$<TARGET_FILE_DIR:simple_test>"
)
# Copy assets to build directory
add_custom_command(TARGET ascii_art POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_directory
${CMAKE_SOURCE_DIR}/assets
$<TARGET_FILE_DIR:ascii_art>/assets
)
# Copy SDL3 DLLs to output directory on Windows
if(WIN32)
add_custom_command(TARGET ascii_art POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different
$<TARGET_FILE:SDL3::SDL3>
$<TARGET_FILE_DIR:ascii_art>
)
endif()