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import{blogEntry}from"./blogEntryBase.js";letentryTitle="Site Progress",entryDate="2024-12-07",entryTags=["pxlNav","procstack","github","github.io","javascript","decemeber","2024"],entryBody='\nGettin this site online!\n<br>\n<br>It\'s been quite a bit of work, spread over a longer span of time than I was hoping.\n<br> But it\'s finally coming together nicely!\n\n<div class="blogSpacer"></div>\n\nIt\'s been oddly enjoyable getting <span class="textNudge">pxlNav</span> refactored and accessible from outside of the module.\n<br>Cutting out nearly 7000 lines of code, \n<br>Comments always the bane of my existence,\n<br> But they seem to fill out in time.\n\n<div class="blogSpacer"></div>\n\nCurrently general ambiance is my focus.\n<br>Things in 3d like to be dark when you introduce the idea of a "light" to them\n<br> So making sure shaders are matching textures and lighting takes some time.\n<br>\n<br>Then mix in modeling, rigging, texturing, animating, and scripting the rest of the site.\n<br> Since <span class="textNudge">pxlNav</span> is just what handles Three.js.\n<br>\n<br>All I can say is having drive for a passion project helps build your skills.\n<br> Get\'s you looking for more outlets to share your work.\n<br> And you end up finding other projects people have made that inspire you.\n<br>\n<br>So here\'s to future projects and sharing creativity with others!\n\n<div class="blogSpacer"></div>\n\nI just got the camera location warping working from outside of pxlNav.\n<br>Trigger a camera warp from a button press using a flag on your tag.\n<br>\n<br>This brought me to add optional camera positions in your 3d cgi program of choice.\n<br>Add a new group under your Camera_grp in your scene,\n<br> Just add a Position and lookAt locator/null/empty object in that group,\n<br> Then add a "pxlRoomName" & "pxlCameraView" tag to your link on your site.\n<br> "pxlRoomName" is your \'pxlRoom\' name,\n<br> "pxlCameraView" is your group name under \'Camera_grp\'.\n<br> Click your link and watch pxlNav warp your camera to that position!\n<br>\n<br>Only problem right now is the warping effect isn\'t running.\n<br> I\'m likely just not enabling the post-process layer for the effect.\n<br> pxlCamera has been reworked a bit up to this point,\n<br> More testing is required.\n<br>\n<br> -Kevin Edzenga\n';constblogEntryObj=newblogEntry(null,entryTitle,entryDate,entryTags,entryBody);export{blogEntryObj};
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