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cosmetic core dont save color balloon #326

@SafeZoneMoRi

Description

@SafeZoneMoRi

Terms

  • I'm using the very latest version of CosmeticsCore and its dependencies.
  • I already searched on this Github page to check if the same issue was already reported.
  • I already searched on the plugin wiki to know if a solution is already known.
  • I already searched on the Discord server to know if anyone already provided a solution in the past for the issue.

Discord tag (optional)

No response

What happened?

Server ver 1.21.1
pl ver 1.3.6
Bug occurs when entering wardrobe and changing balloon, it will not save the color, but if using /cosmetic and changing the balloon color, it will work normally.

Image

Image

use /cosmetics is not a bug

Image

Image

Steps to reproduce the issue

cosmetic core dont save color balloon

Server version

Server ver 1.21.1

CosmeticsCore Version

CosmeticsCore Version 1.3.6

ProtocolLib Version

ProtocolLib version 5.3.0

FULL server log

No errors are shown in the log.

Error (optional)

CosmeticsCore config.yml

lang: en
extract_default_assets: true
cosmetics:
  max_equippable:
    body: 3
    balloon: 2
  hide_during_combat:
    enabled: true
    combat_duration_ticks: 600
    only_pvp: true
  fix_invisible_nametag: false
  hide_in_vanish: true
  worlds:
  - '*'
wardrobe_room:
  camera:
    hide_actionbar_texts: true
    use_invisibility_potion: false
    rotation:
      manual:
        enabled: true
        step: 20
      auto:
        enabled: true
        direction: RIGHT
        step: 1.5
        pause_ticks_on_manual_rotation: 60
    zoom:
      enabled: true
      min: 2
    fade_effect: true
    location:
      world: world
      x: -920.6378031413421
      y: 127.62000000476837
      z: -296.27568164628957
      yaw: -1.2297668
      pitch: 2.699965
  mannequin:
    location:
      world: world
      x: -920.5193415571389
      y: 126.0
      z: -290.3465658806095
      yaw: 179.81996
      pitch: 0.6000309
  teleport_area:
    enter:
      world: world
      pos1:
        x: -923.0
        y: 126.0
        z: -298.0
      pos2:
        x: -919.0
        y: 128.0
        z: -298.0
    exit_location:
      world: world
      x: -920.5637136659961
      y: 126.0
      z: -300.5988221249401
      yaw: 175.9199
      pitch: -2.2500503
  gui:
    cursor_default: fermented_spider_eye:9000001
    cursor_rotate: fermented_spider_eye:9000002
    cursor_pointer: fermented_spider_eye:9000003
    dyeing_pointer: fermented_spider_eye:9100003
    tutorial_gui: fermented_spider_eye:9100004
    tutorial_gui_checked: fermented_spider_eye:9100005
    slots:
      colors:
        not_owned: 195,147,57
        owned: 56,67,100
        wearing: 57,70,195
        wearing_preview: 195,120,57
        max_amount_reached_owned: 24, 29, 43
        max_amount_reached_not_owned: 64, 48, 17
      add_item_in_blank_slots:
        # This is useful only for some expert users that need to do some crazy stuff.
        # Do not enable it if you don't know what you are doing.
        enabled: false
        type: PAPER
        custom_model_data: 1337666
  commands:
    whitelist:
      enabled: true
      list:
      - msg
      - tell
      - r
      - reply
      - help
    blacklist:
      enabled: false
      list:
      - home
      - sethome
send_creative_hidden_hat_message: true
save:
  # Use only one at a time
  file:
    enabled: true
  mysql:
    enabled: false
    url: jdbc:mysql://my_url_database_69.com:3306/database_name
    username: username
    password: password
    table: cosmeticscore_saved
debug: false
prefix: '&5Cosmetics&r '

Problematic items yml configuration file (optional)

cosmetics:
  
  # Example custom balloon created with ItemsAdder entities (supports also animated ItemsAdder entities models)
  amogus_balloon:
    enabled: true
    display_name: "Amogus Balloon"
    type: BALLOON_ENTITY
    # Showing a different item into the GUI (in this case it's a must because ItemsAdder entities can't be put in GUIs)
    model:
      gui: potion:400014
      normal: cosmetics:amogus
    dye:
      enabled: true
      default: "#ff0000"

  # Example custom kite created with ItemsAdder entities (supports also animated ItemsAdder entities models)
  star_kite:
    enabled: true
    display_name: "Star Kite"
    type: BALLOON_ENTITY
    # Showing a different item into the GUI (in this case it's a must because ItemsAdder entities can't be put in GUIs)
    model:
      gui: potion:400016
      normal: cosmetics:star_kite
    dye:
      enabled: true

  ballon_cluster:
    enabled: true
    display_name: "Balloon Cluster"
    type: BALLOON_ENTITY
    model:
      gui: potion:400015
      normal: cosmetics:ballon_cluster
    dye:
      enabled: false

  locomotive:
    enabled: true
    display_name: "Locomotive"
    type: BALLOON_ENTITY
    model:
      gui: potion:400017
      normal: cosmetics:locomotive
    dye:
      enabled: false

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