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Description
Description
I personally reported this to CrimRecya in december of 2025.
Since phobos 47/48. ExtendedAircraftMissions features, aircrafts no longer search for targets since phobos 47.
theyre using a simple script; Patrol to waypoint.
Since phobos 47, aircrafts doesnt follow last action like move to waypoint ouside of the map after any previous mission, so aircrafts flies in circles.
This was an amazing feature in phobos 46, they target stuff in his way, even other aircrafts/airunits.
Phobos 46:
https://github.com/user-attachments/assets/c9857bd4-2798-48ac-a993-e79261a45868
Phobos 47 - 48:
https://github.com/user-attachments/assets/20dd5e78-b0d6-447e-beb1-51c6e5b04e8c
Phobos Version
47 and 48
Conditions to reproduce
No response
INI code
Steps to reproduce
- create team with aircrafts units.
- create script with action: 16 (patrol to waypoint) with units between the creation waypoint and final waypoint.
Expected behaviour
Aircrafts units should find and attack enemy targets(air/ground) in the follow path.
Actual behaviour
just move to the waypoint.
Additional context
No response
Checklist
- The issue happens on the latest official version of Phobos and wasn't fixed yet.
- I agree to elaborate the details if requested and provide thorough testing if the bugfix is implemented.
- I added a very descriptive title to this issue.
- I used the GitHub search and read the issue list to find a similar issue and didn't find it.
- I have attached as much information as possible (screenshots, gifs, videos, debug and exception logs, etc).