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Fix walls being extremely vulnerable to damage #446

@PsyCommando

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@PsyCommando

Walls have become very weak recently since some of the material health and property changes upstream.

Also, they are extremely vulnerable to shrapnel damage, and creatures damage, and asteroid impacts. Since the creature and asteroid damage doesn't seem to be scaled by armor, and the first one seems to not be filtered correctly.

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    ⤴️ send upstreamThese changes should be made to the upstream at https://github.com/NebulaSS13/Nebula🔄 needs updateCheck if this issue or PR is still relevant🪲 bugSomething isn't working🔬 Chemistry/Reagents/MaterialsAnything about chemical reactions and reagents, or materials and materials properties.

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