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Releases: OpenRCT2/Blender-RCT-Graphics

v0.3.3

17 Apr 22:45

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Fixed an issue where the wrong sprite groups were rendered based on the track property selection for the vehicle object type.

Re-enabled .temp clean up after render completion

v0.3.2

16 Apr 22:08

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Increase version num

Release v0.3.1

16 Apr 16:17

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Some fixes and improvements since v0.3:

  • Fix incompatibility issues with more recent ImageMagick versions (output sprites not adhering to the palette)
  • Improve cross-platform compatibility
  • The add-on no longer renders to the OpenRCT2 orange color for recolor 1. Instead it now uses a custom color (clover green) that has a better value range. The new custom color is replaced with the ORCT2 recolor 1 orange during post-processing.
  • All the recolorable material diffuse colors have been improved to appear more accurate in-game next to original objects.
  • Some minor lighting changes for slightly more ambient, and less main light.

Release v0.3

15 Apr 16:54

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This release implements a massive overhaul of the entire add-on.

The add-on does more then ever, some notable features include:

  • Support for recolorables
  • Anti-alias with background options
  • Dithering palette customization
  • Initialize in any Blend file, no sample scene required