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What is actual branch for what unity version/urp version?
I'm on 6000, URP 17.0.3. Switched to your branch 6000.0/forward-plus and got 5 errors related to TextureDesc in Unity console.
I.e.:
com.unity.render-pipelines.universal\Runtime\StpUtils.cs(131,25): error CS0117: 'TextureDesc' does not contain a definition for 'format'
I tried to switch to this custom package to fix problem with GPU Occlusion culling - Quest 3 just don't render any meshes when GPU occlusion is enabled.
nukadelic
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