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Incorrect logic in lldplay_destroy() #98

@jackjansen

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@jackjansen

Found by accident, because I get the following error during closing of multi-tile or multi-quality connections:

lldash_play: asynchronous error: [lldplay::cwipc_lldplay] [lldplay_disable_stream] exception caught:failure disableStream(): wrong adaptation set index

Turns out lldplay_destroy() calls lldplay_disable_stream() for every stream, but that call expects a tileNumber, not a stream number.

Probably not fatal, but should be fixed anyway.

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