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Description
A question that I've had for a long time: is there a way in which the receiver could detect end-of-session?
I'm not sure whether this is something that evanescent could do, or whether it requires something on the side of the sender.
I have this vague memory that we had something in the VRTogether era, where some sort of a conversion was done on the MPD file so that it became re-playable.
If we had something like this it would make the logic of the tests (and also production code, in some cases) easier, because when the receiver would see end-of-session it would simply exit with status 0. Currently it cannot really detect that the sender has closed the session, so it just terminates when it hasn't received any data for something like 5 seconds, but it can't tell whether that was because the sender closed the connection orderly or because it crashed.