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Matrix_TreeAnimation.ino
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251 lines (219 loc) · 14.3 KB
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/* Arduino 256 RGB LEDs Matrix Animation Frame
* Using WS2812 LED Strips
Created by Yvan / https://Brainy-Bits.com
This code is in the public domain...
You can: copy it, use it, modify it, share it or just plain ignore it!
Thx!
*/
#include <avr/pgmspace.h> // Needed to store stuff in Flash using PROGMEM
#include "FastLED.h" // Fastled library to control the LEDs
// How many leds are connected?
#define NUM_LEDS 150
// Define the Data Pin
#define DATA_PIN 3 // Connected to the data pin of the first LED strip
// Define the array of leds
CRGB leds[NUM_LEDS];
#define COLOR_ORDER RGB
// Create the array of retro arcade characters and store it in Flash memory
const long Tree01[] PROGMEM =
{
0xFFFFFF, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0xFFD700, 0x000000, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x000000, 0x000000, 0x006400, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x000000, 0x000000, 0x008000, 0x006400, 0x008000, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x006400, 0x008000, 0x800080, 0x008000, 0x006400, 0x000000, 0x000000, 0xFFFFFF,
0x000000, 0x000000, 0x008000, 0x008000, 0x008000, 0xFFD700, 0x008000, 0x008000, 0x008000, 0x000000,
0x000000, 0x000000, 0x006400, 0x008000, 0x008000, 0x008000, 0x006400, 0x000000, 0x000000, 0x000000,
0x000000, 0x006400, 0x008000, 0xFFD700, 0x008000, 0x008000, 0x800080, 0x006400, 0x008000, 0x000000,
0xFFFFFF, 0x000000, 0x008000, 0x008000, 0x008000, 0x008000, 0x008000, 0x008000, 0x000000, 0x000000,
0x000000, 0x000000, 0x008000, 0x800080, 0x008000, 0x008000, 0x006400, 0xFFD700, 0x000000, 0x000000,
0x000000, 0x006400, 0x008000, 0x008000, 0x008000, 0xFFD700, 0x008000, 0x006400, 0x008000, 0x000000,
0x006400, 0x008000, 0xFFD700, 0x008000, 0x008000, 0x008000, 0x800080, 0x008000, 0x006400, 0x006400,
0x000000, 0x000000, 0x000000, 0x000000, 0xA52A2A, 0xA52A2A, 0xFFFFFF, 0x000000, 0x000000, 0x000000,
0xFFFFFF, 0x000000, 0x000000, 0x000000, 0xA52A2A, 0xA52A2A, 0x000000, 0x000000, 0x000000, 0x000000,
0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF
};
const long Tree02[] PROGMEM =
{
0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0xFFD700, 0x000000, 0x000000, 0x000000, 0xFFFFFF,
0x000000, 0x000000, 0x000000, 0x000000, 0x006400, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x000000, 0x000000, 0x008000, 0x006400, 0x008000, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x006400, 0x008000, 0x800080, 0x008000, 0x006400, 0x000000, 0x000000, 0x000000,
0xFFFFFF, 0x000000, 0x008000, 0x008000, 0x008000, 0x008000, 0x008000, 0x008000, 0x008000, 0x000000,
0x000000, 0x000000, 0x006400, 0x008000, 0x008000, 0x008000, 0x006400, 0x000000, 0x000000, 0x000000,
0x000000, 0x006400, 0x008000, 0x008000, 0x008000, 0x008000, 0x800080, 0x006400, 0x008000, 0x000000,
0x000000, 0x000000, 0x008000, 0x008000, 0x008000, 0x008000, 0x008000, 0x008000, 0x000000, 0x000000,
0x000000, 0x000000, 0x008000, 0x800080, 0x008000, 0x008000, 0x006400, 0x008000, 0x000000, 0xFFFFFF,
0x000000, 0x006400, 0x008000, 0x008000, 0x008000, 0x008000, 0x008000, 0x006400, 0x008000, 0x000000,
0x006400, 0x008000, 0x008000, 0x008000, 0x008000, 0x008000, 0x800080, 0x008000, 0x006400, 0x006400,
0x000000, 0x000000, 0x000000, 0x000000, 0xA52A2A, 0xA52A2A, 0x000000, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x000000, 0xFFFFFF, 0xA52A2A, 0xA52A2A, 0x000000, 0x000000, 0x000000, 0x000000,
0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF
};
const long Tree03[] PROGMEM =
{
0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0xFFD700, 0x000000, 0x000000, 0x000000, 0x000000,
0xFFFFFF, 0x000000, 0x000000, 0x000000, 0x006400, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x000000, 0x000000, 0x008000, 0x006400, 0x008000, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x006400, 0x008000, 0x800080, 0x008000, 0x006400, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x008000, 0x008000, 0x008000, 0xFFD700, 0x008000, 0x008000, 0x008000, 0x000000,
0x000000, 0x000000, 0x006400, 0x008000, 0x008000, 0x008000, 0x006400, 0x000000, 0x000000, 0x000000,
0xFFFFFF, 0x006400, 0x008000, 0xFFD700, 0x008000, 0x008000, 0x800080, 0x006400, 0x008000, 0x000000,
0x000000, 0x000000, 0x008000, 0x008000, 0x008000, 0x008000, 0x008000, 0x008000, 0x000000, 0x000000,
0x000000, 0x000000, 0x008000, 0x800080, 0x008000, 0x008000, 0x006400, 0xFFD700, 0x000000, 0x000000,
0xFFFFFF, 0x006400, 0x008000, 0x008000, 0x008000, 0xFFD700, 0x008000, 0x006400, 0x008000, 0x000000,
0x006400, 0x008000, 0xFFD700, 0x008000, 0x008000, 0x008000, 0x800080, 0x008000, 0x006400, 0x006400,
0x000000, 0x000000, 0x000000, 0x000000, 0xA52A2A, 0xA52A2A, 0x000000, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x000000, 0x000000, 0xA52A2A, 0xA52A2A, 0x000000, 0x000000, 0x000000, 0x000000,
0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF
};
const long Tree04[] PROGMEM =
{
0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0xFFD700, 0x000000, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x000000, 0x000000, 0x006400, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x000000, 0x000000, 0x008000, 0x006400, 0x008000, 0x000000, 0x000000, 0xFFFFFF,
0x000000, 0x000000, 0x006400, 0x008000, 0x800080, 0x008000, 0x006400, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x008000, 0x008000, 0x008000, 0x008000, 0x008000, 0x008000, 0x008000, 0x000000,
0x000000, 0x000000, 0x006400, 0x008000, 0x008000, 0x008000, 0x006400, 0x000000, 0x000000, 0x000000,
0x000000, 0x006400, 0x008000, 0x008000, 0x008000, 0x008000, 0x800080, 0x006400, 0x008000, 0x000000,
0x000000, 0x000000, 0x008000, 0x008000, 0x008000, 0x008000, 0x008000, 0x008000, 0x000000, 0xFFFFFF,
0x000000, 0x000000, 0x008000, 0x800080, 0x008000, 0x008000, 0x006400, 0x008000, 0x000000, 0x000000,
0x000000, 0x006400, 0x008000, 0x008000, 0x008000, 0x008000, 0x008000, 0x006400, 0x008000, 0x000000,
0x006400, 0x008000, 0x008000, 0x008000, 0x008000, 0x008000, 0x800080, 0x008000, 0x006400, 0x006400,
0x000000, 0x000000, 0x000000, 0x000000, 0xA52A2A, 0xA52A2A, 0x000000, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x000000, 0x000000, 0xA52A2A, 0xA52A2A, 0x000000, 0x000000, 0x000000, 0x000000,
0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF
};
const long Tree05[] PROGMEM =
{
0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0xFFFFFF, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0xFFD700, 0x000000, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x000000, 0x000000, 0x006400, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x000000, 0x000000, 0x008000, 0x006400, 0x008000, 0x000000, 0x000000, 0x000000,
0xFFFFFF, 0x000000, 0x006400, 0x008000, 0x800080, 0x008000, 0x006400, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x008000, 0x008000, 0x008000, 0xFFD700, 0x008000, 0x008000, 0x008000, 0x000000,
0x000000, 0x000000, 0x006400, 0x008000, 0x008000, 0x008000, 0x006400, 0x000000, 0x000000, 0x000000,
0x000000, 0x006400, 0x008000, 0xFFD700, 0x008000, 0x008000, 0x800080, 0x006400, 0x008000, 0x000000,
0x000000, 0x000000, 0x008000, 0x008000, 0x008000, 0x008000, 0x008000, 0x008000, 0x000000, 0x000000,
0xFFFFFF, 0x000000, 0x008000, 0x800080, 0x008000, 0x008000, 0x006400, 0xFFD700, 0x000000, 0x000000,
0x000000, 0x006400, 0x008000, 0x008000, 0x008000, 0xFFD700, 0x008000, 0x006400, 0x008000, 0x000000,
0x006400, 0x008000, 0xFFD700, 0x008000, 0x008000, 0x008000, 0x800080, 0x008000, 0x006400, 0x006400,
0xFFFFFF, 0x000000, 0x000000, 0x000000, 0xA52A2A, 0xA52A2A, 0x000000, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x000000, 0x000000, 0xA52A2A, 0xA52A2A, 0x000000, 0x000000, 0x000000, 0x000000,
0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF
};
const long Tree06[] PROGMEM =
{
0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x000000, 0xFFFFFF, 0x000000, 0xFFD700, 0x000000, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x000000, 0x000000, 0x006400, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x000000, 0x000000, 0x008000, 0x006400, 0x008000, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x006400, 0x008000, 0x800080, 0x008000, 0x006400, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x008000, 0x008000, 0x008000, 0x008000, 0x008000, 0x008000, 0x008000, 0xFFFFFF,
0x000000, 0x000000, 0x006400, 0x008000, 0x008000, 0x008000, 0x006400, 0x000000, 0x000000, 0x000000,
0x000000, 0x006400, 0x008000, 0x008000, 0x008000, 0x008000, 0x800080, 0x006400, 0x008000, 0x000000,
0x000000, 0x000000, 0x008000, 0x008000, 0x008000, 0x008000, 0x008000, 0x008000, 0x000000, 0x000000,
0x000000, 0x000000, 0x008000, 0x800080, 0x008000, 0x008000, 0x006400, 0x008000, 0x000000, 0x000000,
0x000000, 0x006400, 0x008000, 0x008000, 0x008000, 0x008000, 0x008000, 0x006400, 0x008000, 0xFFFFFF,
0x006400, 0x008000, 0x008000, 0x008000, 0x008000, 0x008000, 0x800080, 0x008000, 0x006400, 0x006400,
0x000000, 0x000000, 0x000000, 0x000000, 0xA52A2A, 0xA52A2A, 0x000000, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x000000, 0x000000, 0xA52A2A, 0xA52A2A, 0x000000, 0x000000, 0x000000, 0xFFFFFF,
0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF
};
const long Tree07[] PROGMEM =
{
0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0xFFD700, 0x000000, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x000000, 0x000000, 0x006400, 0x000000, 0xFFFFFF, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x000000, 0x000000, 0x008000, 0x006400, 0x008000, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x006400, 0x008000, 0x800080, 0x008000, 0x006400, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x008000, 0x008000, 0x008000, 0xFFD700, 0x008000, 0x008000, 0x008000, 0x000000,
0xFFFFFF, 0x000000, 0x006400, 0x008000, 0x008000, 0x008000, 0x006400, 0x000000, 0x000000, 0x000000,
0x000000, 0x006400, 0x008000, 0xFFD700, 0x008000, 0x008000, 0x800080, 0x006400, 0x008000, 0x000000,
0x000000, 0x000000, 0x008000, 0x008000, 0x008000, 0x008000, 0x008000, 0x008000, 0x000000, 0x000000,
0x000000, 0x000000, 0x008000, 0x800080, 0x008000, 0x008000, 0x006400, 0xFFD700, 0x000000, 0x000000,
0x000000, 0x006400, 0x008000, 0x008000, 0x008000, 0xFFD700, 0x008000, 0x006400, 0x008000, 0x000000,
0x006400, 0x008000, 0xFFD700, 0x008000, 0x008000, 0x008000, 0x800080, 0x008000, 0x006400, 0x006400,
0x000000, 0x000000, 0x000000, 0x000000, 0xA52A2A, 0xA52A2A, 0x000000, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x000000, 0x000000, 0xA52A2A, 0xA52A2A, 0x000000, 0x000000, 0x000000, 0x000000,
0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF
};
const long Tree08[] PROGMEM =
{
0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0xFFD700, 0x000000, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x000000, 0x000000, 0x006400, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x000000, 0xFFFFFF, 0x008000, 0x006400, 0x008000, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x006400, 0x008000, 0x800080, 0x008000, 0x006400, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x008000, 0x008000, 0x008000, 0x008000, 0x008000, 0x008000, 0x008000, 0x000000,
0x000000, 0x000000, 0x006400, 0x008000, 0x008000, 0x008000, 0x006400, 0x000000, 0x000000, 0x000000,
0x000000, 0x006400, 0x008000, 0x008000, 0x008000, 0x008000, 0x800080, 0x006400, 0x008000, 0xFFFFFF,
0x000000, 0x000000, 0x008000, 0x008000, 0x008000, 0x008000, 0x008000, 0x008000, 0x000000, 0x000000,
0x000000, 0x000000, 0x008000, 0x800080, 0x008000, 0x008000, 0x006400, 0x008000, 0x000000, 0x000000,
0x000000, 0x006400, 0x008000, 0x008000, 0x008000, 0x008000, 0x008000, 0x006400, 0x008000, 0x000000,
0x006400, 0x008000, 0x008000, 0x008000, 0x008000, 0x008000, 0x800080, 0x008000, 0x006400, 0x006400,
0x000000, 0x000000, 0x000000, 0x000000, 0xA52A2A, 0xA52A2A, 0x000000, 0x000000, 0x000000, 0xFFFFFF,
0x000000, 0x000000, 0x000000, 0x000000, 0xA52A2A, 0xA52A2A, 0x000000, 0x000000, 0x000000, 0x000000,
0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF
};
void setup() {
FastLED.addLeds<WS2811,DATA_PIN,COLOR_ORDER>(leds, NUM_LEDS); // Init of the Fastled library
FastLED.setBrightness(150);
}
void loop() {
// Put Tree first frame
for(int passtime = 0; passtime < 8; passtime++) {
FastLED.clear();
for(int i = 0; i < NUM_LEDS; i++) {
leds[i] = pgm_read_dword(&(Tree01[i]));
}
FastLED.show();
delay(250);
// Put DigDug second frame
FastLED.clear();
for(int i = 0; i <NUM_LEDS; i++) {
leds[i] = pgm_read_dword(&(Tree02[i]));
}
FastLED.show();
delay(250);
FastLED.clear();
for(int i = 0; i <NUM_LEDS; i++) {
leds[i] = pgm_read_dword(&(Tree03[i]));
}
FastLED.show();
delay(250);
FastLED.clear();
for(int i = 0; i <NUM_LEDS; i++) {
leds[i] = pgm_read_dword(&(Tree04[i]));
}
FastLED.show();
delay(250);
FastLED.clear();
for(int i = 0; i <NUM_LEDS; i++) {
leds[i] = pgm_read_dword(&(Tree05[i]));
}
FastLED.show();
delay(250);
FastLED.clear();
for(int i = 0; i <NUM_LEDS; i++) {
leds[i] = pgm_read_dword(&(Tree06[i]));
}
FastLED.show();
delay(250);
FastLED.clear();
for(int i = 0; i <NUM_LEDS; i++) {
leds[i] = pgm_read_dword(&(Tree07[i]));
}
FastLED.show();
delay(250);
FastLED.clear();
for(int i = 0; i <NUM_LEDS; i++) {
leds[i] = pgm_read_dword(&(Tree08[i]));
}
FastLED.show();
delay(250);
}
}