it's quite a strange problem when I build my game to iOS platform and using JsonMapper.ToObject<List<JsonData>>("some json string") to parse object array json string.
json string is "[{"BattleCfg":"10_03_001","SceneName":"RoomBall","Item1":"1","Prev":"0","Item2":"2","Next":"2","Hp":"8","Item3":"3","Id":"1","Name":"01"}]".
however, this codes works fine in unity editor...