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Description
Cooking code in Shared/OverrideBlockInteractions.cs does not seem to run after cookingTime is finished.
EnableExtendedLog doesn't show any LogDebug info so I recompiled mod changing to LogWarn which gave the following
With pot type game:claypot-blue-fired added to cookingpots.json:
12.12.2025 12:42:47 [Warning] [LevelUP] Cooking: 0.102 / 40
12.12.2025 12:42:47 [Warning] [LevelUP] Cooking: 0.205 / 40
...
12.12.2025 12:43:18 [Warning] [LevelUP] Cooking: 30.83201 / 40
12.12.2025 12:43:18 [Warning] [LevelUP] Cooking: 30.93501 / 40
... then no further logging
With pot type game:claypot-cream-fired NOT added to cookingpots.json:
12.12.2025 12:44:37 [Warning] [LevelUP] Cooking: 0.103 / 40
12.12.2025 12:44:37 [Warning] [LevelUP] Cooking: 0.204 / 40
...
12.12.2025 12:45:08 [Warning] [LevelUP] Cooking: 30.798986 / 40
12.12.2025 12:45:08 [Warning] [LevelUP] Cooking: 30.901987 / 40
12.12.2025 12:45:17 [Warning] [LevelUP] game:claypot-cream-fired finished cooking, X: 512022, Y: 119, Z: 511998
12.12.2025 12:45:17 [Warning] [LevelUP] Thread created, waiting for cooking outputStack...
12.12.2025 12:45:17 [Warning] [LevelUP] Cooking outputStack: game:claypot-cream-cooked, cooking position: X: 512022, Y: 119, Z: 511998
12.12.2025 12:45:17 [Warning] [LevelUP] [COOKING] Unkown recipe, giving default experience to JonN19, recipe: game:claypot-cream-cooked, please add in configs/levelstats/cookingpots.json or configs/levelstats/cookingsingles.json
Full client-main.log attached.
client-main.log
Issue is present both in multiplayer and singleplayer. Info above is from testing in singleplayer with no other mods added.