A template for making retro FPS games.
Furia makes developing a retro FPS game easier, from a fast-paced boomer shooter to an immersive retro-style FPS, by providing a stable and flexible template built on top of Stride, offering modern tools for classic gameplay.
- Simple FPS controller
- Automatic animations
- Sprite animations
- Flashlight
- Automatic mode for weapons
- Melee system
- Health system
- Inventory system
- Simple AI system
- Damage system
- Animate AI sprites
- Add sounds
- Add range enemies
- Simple footsteps system
- Enemies drop loot
- Enemies that shoot slow projectiles (magic, arrows, etc)
- AI patroling system
- Full compatibility with game pad (it parcially have it)
- Doors (Locked/unlocked)
- Dialogues
- Keys for unlocking doors
- Grabbing items (health, ammo, power ups, etc.)
Developed by
- Jaime Arturo (Kuvrot)
2D art default resources
- HorrorMovieRei (https://opengameart.org/content/husk-mutant
- drummyfish (https://opengameart.org/content/anarch-oldschool-fps-resources)
- GymRat (https://opengameart.org/content/lospec-game-jam-fps-assets)
- Nmn (https://opengameart.org/content/monster-mutant-leader-for-fps-game)
- Kelvin Shadewing (https://opengameart.org/content/locks-and-keys)
- Angrymeteor (https://opengameart.org/content/2d-static-spritesicons)
Audio
- Mike Koenig (https://opengameart.org/content/shotgun-shoot-reload)
- remaxim (https://opengameart.org/content/3-melee-sounds)
- Ogrebane (https://opengameart.org/content/guttural-vocals)
- TinyWorlds (https://opengameart.org/content/5-hit-sounds-dying)
- Fupi (https://opengameart.org/content/8bit-menu-highlight)
- congusbongus (https://opengameart.org/content/footsteps-on-different-surfaces)
