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Error on Startup - installed via Thunderstore #88

@benaiguy

Description

@benaiguy

Just installed as a dependency for another mod via Thunderstore. Saw that errors were popping up in the Melon Loader console so I disabled all other mods to see what was going on. This mod is the only one installed and it fails to load on startup. Here's the console output (slightly obfuscated):

[11:25:10.457] ------------------------------
[11:25:10.460] MelonLoader v0.7.0 Open-Beta
[11:25:10.461] OS: Windows 11
[11:25:10.461] Hash Code: <hash>
[11:25:10.461] ------------------------------
[11:25:10.462] Game Type: Il2cpp
[11:25:10.462] Game Arch: x64
[11:25:10.462] ------------------------------
[11:25:10.462] Command-Line:
[11:25:10.462] ------------------------------
[11:25:10.462] Core::BasePath = <path>\ScheduleI\profiles\Default
[11:25:10.462] Game::BasePath = <path>\steamapps\common\Schedule I
[11:25:10.462] Game::DataPath = <path>\steamapps\common\Schedule I\Schedule I_Data
[11:25:10.462] Game::ApplicationPath = <path>\steamapps\common\Schedule I\Schedule I.exe
[11:25:10.463] Runtime Type: net6
[11:25:10.576] ------------------------------
[11:25:10.576] Game Name: Schedule I
[11:25:10.576] Game Developer: TVGS
[11:25:10.578] Unity Version: 2022.3.32f1
[11:25:10.579] Game Version: 0.3.5f3
[11:25:10.579] ------------------------------

[11:25:11.547] Preferences Loaded!

[11:25:11.559] Loading UserLibs...
[11:25:11.562] 0 UserLibs loaded.

[11:25:11.562] Loading Plugins...
[11:25:11.577] ------------------------------
[11:25:11.580] Melon Assembly loaded: '.\Mods\KaBooMa-S1API\Plugins\S1APILoader.BepInEx.dll'
[11:25:11.580] SHA256 Hash: <hash>

[11:25:11.610] ------------------------------
[11:25:11.610] S1APILoader v1.6.2
[11:25:11.610] by KaBooMa
[11:25:11.610] Assembly: S1APILoader.BepInEx.dll
[11:25:11.610] ------------------------------
[11:25:11.611] ------------------------------
[11:25:11.611] 1 Plugin loaded.

[11:25:13.413] Loading Il2CppAssemblyGenerator...
[11:25:13.445] [Il2CppAssemblyGenerator] Contacting RemoteAPI...
[11:25:13.640] [Il2CppAssemblyGenerator] Game Not Found on RemoteAPI Host (https://api.melonloader.com/api/v1/game/schedule-i)
[11:25:13.640] [Il2CppAssemblyGenerator] RemoteAPI.DumperVersion = null
[11:25:13.641] [Il2CppAssemblyGenerator] RemoteAPI.ObfuscationRegex = null
[11:25:13.641] [Il2CppAssemblyGenerator] RemoteAPI.MappingURL = null
[11:25:13.641] [Il2CppAssemblyGenerator] RemoteAPI.MappingFileSHA512 = null
[11:25:13.644] [Il2CppAssemblyGenerator] Using Cpp2IL Version: 2022.1.0-pre-release.19
[11:25:13.644] [Il2CppAssemblyGenerator] Using Il2CppInterop Version = 1.4.6-ci.579+9d4599dc78d69ede49a2ee96a1ccf41eec02db5b
[11:25:13.644] [Il2CppAssemblyGenerator] Using Unity Dependencies Version = 2022.3.32
[11:25:13.644] [Il2CppAssemblyGenerator] Using Deobfuscation Regex = null
[11:25:13.644] [Il2CppAssemblyGenerator] Cpp2IL is up to date.
[11:25:13.645] [Il2CppAssemblyGenerator] Cpp2IL.Plugin.StrippedCodeRegSupport is up to date.
[11:25:13.645] [Il2CppAssemblyGenerator] UnityDependencies is up to date.
[11:25:13.645] [Il2CppAssemblyGenerator] Checking GameAssembly...
[11:25:13.762] [Il2CppAssemblyGenerator] Assembly is up to date. No Generation Needed.
[11:25:13.764] [S1APILoader] Loading S1API for Il2Cpp...
[11:25:13.764] [S1APILoader] Successfully loaded S1API for Il2Cpp!

[11:25:13.764] Loading Mods...
[11:25:13.765] ------------------------------
[11:25:13.785] Melon Assembly loaded: '.\Mods\KaBooMa-S1API\Mods\S1API.Il2Cpp.MelonLoader.dll'
[11:25:13.785] SHA256 Hash: <hash>

[11:25:14.026] ------------------------------
[11:25:14.026] S1API v1.6.2
[11:25:14.027] by KaBooMa
[11:25:14.027] Assembly: S1API.Il2Cpp.MelonLoader.dll
[11:25:14.027] ------------------------------
[11:25:14.027] ------------------------------
[11:25:14.027] 1 Mod loaded.

[11:25:15.127] [Il2CppInterop] Class::Init signatures have been exhausted, using a substitute!
[11:25:15.236] [Il2CppInterop] Registered mono type Il2CppInterop.Runtime.DelegateSupport+Il2CppToMonoDelegateReference in il2cpp domain
[11:25:15.287] [Il2CppInterop] Registered mono type MelonLoader.Support.MonoEnumeratorWrapper in il2cpp domain
[11:25:15.332] [Il2CppInterop] Registered mono type MelonLoader.Support.SM_Component in il2cpp domain
[11:25:15.341] Support Module Loaded: <path>\ScheduleI\profiles\Default\MelonLoader\Dependencies\SupportModules\Il2Cpp.dll
[11:25:15.547] [S1API] HarmonyLib.HarmonyException: Patching exception in method null
---> System.ArgumentException: Undefined target method for patch method static void S1API.Internal.Patches.QuestPatches::QuestManagerWriteData(Il2CppScheduleOne.Quests.QuestManager __instance, string parentFolderPath, Il2CppSystem.Collections.Generic.List1[[System.String, System.Private.CoreLib, Version=6.0.0.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e]]& __result) at HarmonyLib.PatchClassProcessor.PatchWithAttributes(MethodBase& lastOriginal) at HarmonyLib.PatchClassProcessor.Patch() --- End of inner exception stack trace --- at HarmonyLib.PatchClassProcessor.ReportException(Exception exception, MethodBase original) at HarmonyLib.PatchClassProcessor.Patch() at HarmonyLib.Harmony.<PatchAll>b__11_0(Type type) at HarmonyLib.CollectionExtensions.Do[T](IEnumerable1 sequence, Action1 action) at HarmonyLib.Harmony.PatchAll(Assembly assembly) at MelonLoader.MelonMod.HarmonyInit() in _<path>_\a\MelonLoader\MelonLoader\MelonLoader\Melons\MelonMod.cs:line 40 at MelonLoader.MelonEvent.<>c.<Invoke>b__1_0(LemonAction x) in <path>\a\MelonLoader\MelonLoader\MelonLoader\Melons\Events\MelonEvent.cs:line 174 at MelonLoader.MelonEventBase1.Invoke(Action`1 delegateInvoker) in \a\MelonLoader\MelonLoader\MelonLoader\Melons\Events\MelonEvent.cs:line 143
Setting breakpad minidump AppID = 3164500
SteamInternal_SetMinidumpSteamID: Caching Steam ID: <steamId> [API loaded no]

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