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New Crowdin translations by Github Action (PotatoCraft-Studio#288)
Co-authored-by: Crowdin Bot <support+bot@crowdin.com>
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crowdin/lang/zh-CN/messages.json

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@@ -25,7 +25,7 @@
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"price-too-cheap": "&c价格必须大于&e${0}",
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"no-price-change": "&c这不会导致价格变动!",
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"you-cant-afford-a-new-shop": "&c你需要 {0} 才能创建一个商店。",
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"player-bought-from-your-store-tax": "&c{0} 从你的商店里购买了 {1} {2} &r&c,你因此赚得了 {3} ( 扣税 {4} )",
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"player-bought-from-your-store-tax": "&c{0} 从你的商店里购买了 {1} {2} &r&c,你因此赚得了 {3} (扣税 {4} )",
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"you-cant-afford-to-change-price": "&c你需要 {0} 才能修改商店的价格。",
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"success-created-shop": "&c商店已创建",
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"success-removed-shop": "&a商店已删除!",
@@ -34,11 +34,11 @@
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"shop-purchase-cancelled": "&c您取消了交易操作。",
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"shop-stock-too-low": "&c这个商店只有 {0} 个 {1} 了。",
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"you-cant-afford-to-buy": "&c余额不足!购买该商店物品需要 {0},但是你只有 {1}。",
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"select-shop-type-or-cancel": "&aWhich shop type you want to use? \n {0} {1} {2}",
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"select-shop-type-or-cancel-selling-button": "&d[Selling]",
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"select-shop-type-or-cancel-buying-button": "&b[Buying]",
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"select-shop-type-or-cancel-cancel-button": "&c[Cancel]",
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"not-a-valid-shop-type": "&cYou can only input Buy/Sell/Cancel, your input was {0}.",
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"select-shop-type-or-cancel": "&a您想要使用哪种商店类型? \n {0} {1} {2}",
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"select-shop-type-or-cancel-selling-button": "&d[出售]",
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"select-shop-type-or-cancel-buying-button": "&b[收购]",
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"select-shop-type-or-cancel-cancel-button": "&c[取消]",
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"not-a-valid-shop-type": "&c您只能输入Buy/Sell/Cancel,但是您的输入是 {0}",
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"negative-amount": "&c你输入的数字是负数。",
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"not-a-number": "&c您只能输入一个数字,但您的输入是 {0}。",
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"exceeded-maximum": "&c该值超过了Java 中的最大值。",
@@ -82,7 +82,7 @@
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"unknown-player": "&c目标玩家不存在,请检查你输入的玩家名字。",
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"shop-staff-cleared": "&a成功删除了该商店的所有助手。",
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"shop-staff-added": "&a成功将 {0} 添加到你的商店助手列表中。",
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"shop-staff-deleted": "&a成功移除 {0} 的商店助手权限",
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"shop-staff-deleted": "&a成功移除了 {0} 的商店助手权限",
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"no-permission-build": "&c你不能在这里建立商店。",
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"success-change-owner-to-server": "&a成功设置商店所有者为 服务器",
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"flush-finished": "&a成功获取所有商店记录",
@@ -134,7 +134,7 @@
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"counting": "&a商店现在总会计算容器物品(即使是无限商店)",
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"not-counting": "&a商店现在会视情况计算容器物品(无限商店无视容器物品)"
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},
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"transfer-success": "&a已将&e {0} &a个商店转移到玩家&e {1}",
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"transfer-success": "&a已将&e {0} &a个出售商店转移到玩家&e {1}",
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"transfer-success-other": "&a已将玩家&e {1} 的&a {0} 个商店转移到玩家&e {2}",
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"some-shops-removed": "&e{0} &a个商店已被移除",
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"no-owner-given": "&c未指定新的商店所有者",
@@ -184,7 +184,7 @@
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"supercreate": "&e越过所有区域保护检查创建商店",
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"language": "&e切换正在使用的语言",
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"removeall": "&e删除指定玩家的&b所有&r&e商店",
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"transfer": "&e将某人的所有商店转移给其他人",
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"transfer": "&e将某人的所有出售商店转移给其他人",
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"removeworld": "&e删除指定世界中的所有商店",
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"currency": "&e设置或移除该商店的货币类型设置",
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"ban": "&e封禁商店中的玩家",
@@ -247,7 +247,7 @@
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"freeze-hover": "&e切换商店冻结状态。",
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"toggledisplay": "&e悬浮物显示: &b{0} &e[&d&l切换&e]",
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"toggledisplay-hover": "&e切换商店是否显示悬浮物",
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"staff": "&aStaff amount: &b{0} &e[&d&lModify&e]"
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"staff": "&a助手数量: &b{0} &e[&d&l修改&e]"
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},
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"tableformat": {
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"full_line": "+---------------------------------------------------+",

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