|
25 | 25 | "price-too-cheap": "&c价格必须大于&e${0}", |
26 | 26 | "no-price-change": "&c这不会导致价格变动!", |
27 | 27 | "you-cant-afford-a-new-shop": "&c你需要 {0} 才能创建一个商店。", |
28 | | - "player-bought-from-your-store-tax": "&c{0} 从你的商店里购买了 {1} {2} &r&c,你因此赚得了 {3} ( 扣税 {4} )", |
| 28 | + "player-bought-from-your-store-tax": "&c{0} 从你的商店里购买了 {1} {2} &r&c,你因此赚得了 {3} (扣税 {4} )", |
29 | 29 | "you-cant-afford-to-change-price": "&c你需要 {0} 才能修改商店的价格。", |
30 | 30 | "success-created-shop": "&c商店已创建", |
31 | 31 | "success-removed-shop": "&a商店已删除!", |
|
34 | 34 | "shop-purchase-cancelled": "&c您取消了交易操作。", |
35 | 35 | "shop-stock-too-low": "&c这个商店只有 {0} 个 {1} 了。", |
36 | 36 | "you-cant-afford-to-buy": "&c余额不足!购买该商店物品需要 {0},但是你只有 {1}。", |
37 | | - "select-shop-type-or-cancel": "&aWhich shop type you want to use? \n {0} {1} {2}", |
38 | | - "select-shop-type-or-cancel-selling-button": "&d[Selling]", |
39 | | - "select-shop-type-or-cancel-buying-button": "&b[Buying]", |
40 | | - "select-shop-type-or-cancel-cancel-button": "&c[Cancel]", |
41 | | - "not-a-valid-shop-type": "&cYou can only input Buy/Sell/Cancel, your input was {0}.", |
| 37 | + "select-shop-type-or-cancel": "&a您想要使用哪种商店类型? \n {0} {1} {2}", |
| 38 | + "select-shop-type-or-cancel-selling-button": "&d[出售]", |
| 39 | + "select-shop-type-or-cancel-buying-button": "&b[收购]", |
| 40 | + "select-shop-type-or-cancel-cancel-button": "&c[取消]", |
| 41 | + "not-a-valid-shop-type": "&c您只能输入Buy/Sell/Cancel,但是您的输入是 {0}。", |
42 | 42 | "negative-amount": "&c你输入的数字是负数。", |
43 | 43 | "not-a-number": "&c您只能输入一个数字,但您的输入是 {0}。", |
44 | 44 | "exceeded-maximum": "&c该值超过了Java 中的最大值。", |
|
82 | 82 | "unknown-player": "&c目标玩家不存在,请检查你输入的玩家名字。", |
83 | 83 | "shop-staff-cleared": "&a成功删除了该商店的所有助手。", |
84 | 84 | "shop-staff-added": "&a成功将 {0} 添加到你的商店助手列表中。", |
85 | | - "shop-staff-deleted": "&a成功移除 {0} 的商店助手权限", |
| 85 | + "shop-staff-deleted": "&a成功移除了 {0} 的商店助手权限", |
86 | 86 | "no-permission-build": "&c你不能在这里建立商店。", |
87 | 87 | "success-change-owner-to-server": "&a成功设置商店所有者为 服务器", |
88 | 88 | "flush-finished": "&a成功获取所有商店记录", |
|
134 | 134 | "counting": "&a商店现在总会计算容器物品(即使是无限商店)", |
135 | 135 | "not-counting": "&a商店现在会视情况计算容器物品(无限商店无视容器物品)" |
136 | 136 | }, |
137 | | - "transfer-success": "&a已将&e {0} &a个商店转移到玩家&e {1}", |
| 137 | + "transfer-success": "&a已将&e {0} &a个出售商店转移到玩家&e {1}", |
138 | 138 | "transfer-success-other": "&a已将玩家&e {1} 的&a {0} 个商店转移到玩家&e {2}", |
139 | 139 | "some-shops-removed": "&e{0} &a个商店已被移除", |
140 | 140 | "no-owner-given": "&c未指定新的商店所有者", |
|
184 | 184 | "supercreate": "&e越过所有区域保护检查创建商店", |
185 | 185 | "language": "&e切换正在使用的语言", |
186 | 186 | "removeall": "&e删除指定玩家的&b所有&r&e商店", |
187 | | - "transfer": "&e将某人的所有商店转移给其他人", |
| 187 | + "transfer": "&e将某人的所有出售商店转移给其他人", |
188 | 188 | "removeworld": "&e删除指定世界中的所有商店", |
189 | 189 | "currency": "&e设置或移除该商店的货币类型设置", |
190 | 190 | "ban": "&e封禁商店中的玩家", |
|
247 | 247 | "freeze-hover": "&e切换商店冻结状态。", |
248 | 248 | "toggledisplay": "&e悬浮物显示: &b{0} &e[&d&l切换&e]", |
249 | 249 | "toggledisplay-hover": "&e切换商店是否显示悬浮物", |
250 | | - "staff": "&aStaff amount: &b{0} &e[&d&lModify&e]" |
| 250 | + "staff": "&a助手数量: &b{0} &e[&d&l修改&e]" |
251 | 251 | }, |
252 | 252 | "tableformat": { |
253 | 253 | "full_line": "+---------------------------------------------------+", |
|
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