- Rename to Unity Scriptable Events.
- Created more event listeners.
- Renamed VoidEvent to Event.
- Fixed null references bugs.
- Split up invoker into invoker and listener scripts.
- Added new event invoker script.
- Updated namespace.
- Cleaned up scripts.
- Updated assembly definition names.
- Added invoke editor button to primitive event types.
- Updated compatibility version.
- Changed event signatures.
- Fixed editor assembly.
- Added Unity scene event.
- Added double and long events.
- Re-ordered arrays in context menu.
- Refactored event class names.
- Converted example scene into a unity sample package.
- Removed tests.
- Rearrange scriptable object menu order.
- Added primitive array event types.
- Scriptable events release.
- Added primitive event types.