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| 1 | +using DiskCardGame; |
| 2 | +using HarmonyLib; |
| 3 | +using System; |
| 4 | +using System.Collections.Generic; |
| 5 | +using System.Text; |
| 6 | +using UnityEngine; |
| 7 | + |
| 8 | +namespace InscryptionCommunityPatch.Card; |
| 9 | + |
| 10 | +[HarmonyPatch] |
| 11 | +public class Part1CostEmissionMaskRender { |
| 12 | + public static readonly Dictionary<CardDisplayer3D, SpriteRenderer> CostEmissionMaskRenderers = new(); |
| 13 | + |
| 14 | + public static SpriteRenderer Verify3DCostEmissionMaskRenderer(CardDisplayer3D cardDisplayer, bool emissionEnabled) { |
| 15 | + // add entry for new CardDisplayer3D's |
| 16 | + if (!CostEmissionMaskRenderers.TryGetValue(cardDisplayer, out SpriteRenderer result)) { |
| 17 | + //PatchPlugin.Logger.LogDebug("[Verify3DCostEmissionMaskRenderer] Add cost mask renderer to CardDisplay3D"); |
| 18 | + GameObject obj = GameObject.Instantiate(cardDisplayer.costRenderer.gameObject, cardDisplayer.transform); |
| 19 | + obj.name = "CostEmissionMask"; |
| 20 | + obj.layer = cardDisplayer.emissivePortraitRenderer.gameObject.layer; |
| 21 | + result = obj.GetComponent<SpriteRenderer>(); |
| 22 | + result.color = Color.black; |
| 23 | + result.sortingOrder = 100; |
| 24 | + CostEmissionMaskRenderers.Add(cardDisplayer, result); |
| 25 | + } |
| 26 | + |
| 27 | + if (result == null) { |
| 28 | + PatchPlugin.Logger.LogWarning("[Verify3DCostEmissionMaskRenderer] Could not find/create SpriteRenderer for CardDisplayer3D instance"); |
| 29 | + } |
| 30 | + else { |
| 31 | + // disable if config is false ; otherwise toggle based on appearance of emissive portrait |
| 32 | + result.gameObject.SetActive(PatchPlugin.configCostMask.Value && emissionEnabled); |
| 33 | + } |
| 34 | + |
| 35 | + return result; |
| 36 | + } |
| 37 | + |
| 38 | + [HarmonyPrefix, HarmonyPatch(typeof(CardDisplayer3D), nameof(CardDisplayer3D.Awake))] |
| 39 | + private static void AddCostEmissionMaskOnAwake(CardDisplayer3D __instance) { |
| 40 | + Verify3DCostEmissionMaskRenderer(__instance, false); |
| 41 | + } |
| 42 | + |
| 43 | + [HarmonyPriority(Priority.Last), HarmonyPostfix, HarmonyPatch(typeof(CardDisplayer3D), nameof(CardDisplayer3D.DisplayInfo))] |
| 44 | + private static void UpdateCostEmissionMask(CardDisplayer3D __instance) { |
| 45 | + SpriteRenderer rend = Verify3DCostEmissionMaskRenderer(__instance, __instance.emissivePortraitRenderer.gameObject.activeSelf); |
| 46 | + if (rend != null) { |
| 47 | + //PatchPlugin.Logger.LogDebug("[UpdateCostEmissionMask] Update Cost emission mask"); |
| 48 | + rend.sprite = __instance.costRenderer.sprite; |
| 49 | + } |
| 50 | + } |
| 51 | +} |
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