@@ -851,6 +851,55 @@ <h5 class="returns">Returns</h5>
851851 </ tr >
852852 </ tbody >
853853 </ table >
854+ < a id ="InscryptionAPI_Regions_RegionExtensions_SetCanAppearRandomly_ " data-uid ="InscryptionAPI.Regions.RegionExtensions.SetCanAppearRandomly* "> </ a >
855+ < h4 id ="InscryptionAPI_Regions_RegionExtensions_SetCanAppearRandomly_DiskCardGame_RegionData_System_Boolean_ " data-uid ="InscryptionAPI.Regions.RegionExtensions.SetCanAppearRandomly(DiskCardGame.RegionData,System.Boolean) "> SetCanAppearRandomly(RegionData, Boolean)</ h4 >
856+ < div class ="markdown level1 summary "> < p > If the created region will be added to the pool of regions that can appear in a run.</ p >
857+ </ div >
858+ < div class ="markdown level1 conceptual "> </ div >
859+ < h5 class ="decalaration "> Declaration</ h5 >
860+ < div class ="codewrapper ">
861+ < pre > < code class ="lang-csharp hljs "> public static RegionData SetCanAppearRandomly(this RegionData data, bool canAppear)</ code > </ pre >
862+ </ div >
863+ < h5 class ="parameters "> Parameters</ h5 >
864+ < table class ="table table-bordered table-striped table-condensed ">
865+ < thead >
866+ < tr >
867+ < th > Type</ th >
868+ < th > Name</ th >
869+ < th > Description</ th >
870+ </ tr >
871+ </ thead >
872+ < tbody >
873+ < tr >
874+ < td > < span class ="xref "> DiskCardGame.RegionData</ span > </ td >
875+ < td > < span class ="parametername "> data</ span > </ td >
876+ < td > < p > The RegionData for the region we are modifying.</ p >
877+ </ td >
878+ </ tr >
879+ < tr >
880+ < td > < span class ="xref "> System.Boolean</ span > </ td >
881+ < td > < span class ="parametername "> canAppear</ span > </ td >
882+ < td > < p > If the created region will be added to the pool of regions that can appear in a run.</ p >
883+ </ td >
884+ </ tr >
885+ </ tbody >
886+ </ table >
887+ < h5 class ="returns "> Returns</ h5 >
888+ < table class ="table table-bordered table-striped table-condensed ">
889+ < thead >
890+ < tr >
891+ < th > Type</ th >
892+ < th > Description</ th >
893+ </ tr >
894+ </ thead >
895+ < tbody >
896+ < tr >
897+ < td > < span class ="xref "> DiskCardGame.RegionData</ span > </ td >
898+ < td > < p > The same RegionData so a chain can continue.</ p >
899+ </ td >
900+ </ tr >
901+ </ tbody >
902+ </ table >
854903 < a id ="InscryptionAPI_Regions_RegionExtensions_SetCardsColor_ " data-uid ="InscryptionAPI.Regions.RegionExtensions.SetCardsColor* "> </ a >
855904 < h4 id ="InscryptionAPI_Regions_RegionExtensions_SetCardsColor_DiskCardGame_RegionData_UnityEngine_Color_ " data-uid ="InscryptionAPI.Regions.RegionExtensions.SetCardsColor(DiskCardGame.RegionData,UnityEngine.Color) "> SetCardsColor(RegionData, Color)</ h4 >
856905 < div class ="markdown level1 summary "> </ div >
@@ -1122,6 +1171,51 @@ <h5 class="returns">Returns</h5>
11221171 </ tbody >
11231172 </ table >
11241173 < a id ="InscryptionAPI_Regions_RegionExtensions_SetMapEmission_ " data-uid ="InscryptionAPI.Regions.RegionExtensions.SetMapEmission* "> </ a >
1174+ < h4 id ="InscryptionAPI_Regions_RegionExtensions_SetMapEmission_DiskCardGame_RegionData_UnityEngine_Texture_ " data-uid ="InscryptionAPI.Regions.RegionExtensions.SetMapEmission(DiskCardGame.RegionData,UnityEngine.Texture) "> SetMapEmission(RegionData, Texture)</ h4 >
1175+ < div class ="markdown level1 summary "> </ div >
1176+ < div class ="markdown level1 conceptual "> </ div >
1177+ < h5 class ="decalaration "> Declaration</ h5 >
1178+ < div class ="codewrapper ">
1179+ < pre > < code class ="lang-csharp hljs "> public static RegionData SetMapEmission(this RegionData region, Texture texture)</ code > </ pre >
1180+ </ div >
1181+ < h5 class ="parameters "> Parameters</ h5 >
1182+ < table class ="table table-bordered table-striped table-condensed ">
1183+ < thead >
1184+ < tr >
1185+ < th > Type</ th >
1186+ < th > Name</ th >
1187+ < th > Description</ th >
1188+ </ tr >
1189+ </ thead >
1190+ < tbody >
1191+ < tr >
1192+ < td > < span class ="xref "> DiskCardGame.RegionData</ span > </ td >
1193+ < td > < span class ="parametername "> region</ span > </ td >
1194+ < td > </ td >
1195+ </ tr >
1196+ < tr >
1197+ < td > < a class ="xref " href ="https://docs.unity3d.com/2019.4/Documentation/ScriptReference/Texture.html "> Texture</ a > </ td >
1198+ < td > < span class ="parametername "> texture</ span > </ td >
1199+ < td > </ td >
1200+ </ tr >
1201+ </ tbody >
1202+ </ table >
1203+ < h5 class ="returns "> Returns</ h5 >
1204+ < table class ="table table-bordered table-striped table-condensed ">
1205+ < thead >
1206+ < tr >
1207+ < th > Type</ th >
1208+ < th > Description</ th >
1209+ </ tr >
1210+ </ thead >
1211+ < tbody >
1212+ < tr >
1213+ < td > < span class ="xref "> DiskCardGame.RegionData</ span > </ td >
1214+ < td > </ td >
1215+ </ tr >
1216+ </ tbody >
1217+ </ table >
1218+ < a id ="InscryptionAPI_Regions_RegionExtensions_SetMapEmission_ " data-uid ="InscryptionAPI.Regions.RegionExtensions.SetMapEmission* "> </ a >
11251219 < h4 id ="InscryptionAPI_Regions_RegionExtensions_SetMapEmission_DiskCardGame_RegionData_UnityEngine_Texture2D_ " data-uid ="InscryptionAPI.Regions.RegionExtensions.SetMapEmission(DiskCardGame.RegionData,UnityEngine.Texture2D) "> SetMapEmission(RegionData, Texture2D)</ h4 >
11261220 < div class ="markdown level1 summary "> </ div >
11271221 < div class ="markdown level1 conceptual "> </ div >
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