Problems creating a standalone executable #249
Replies: 1 comment
-
|
Hello, InfinyTech3D dev here. So, if I understand correctly, you are working with a SofaUnity v25.12 release that already includes the DLLs, and you also have a clone of this repository in your project: Could you check if the
If the folder is present, then check deeper inside it and verify that:
If the folder is missing, try copying the You should preserve the same hierarchy as in your Unity project (basically treating the You can also check if the SofaUnity folder was correctly included in the build by doing the same verification process. Let me know if that fixes the issue or not, and we can investigate further if needed. |
Beta Was this translation helpful? Give feedback.
Uh oh!
There was an error while loading. Please reload this page.
-
Hi,
We are experiencing some problems when creating the executable of our project (SofaUnity v25.12). One important characteristic of our project is that we are using your custom CollisionAlgorithm plugin.
We tested to create a project and load the NeedleInsertion example of the CollisionAlgorithm, it runs well in the game mode. When we publish the build and try to run it, we get some errors such this one:
Filename: C:/build/output/unity/unity/Runtime/Export/Debug/Debug.bindings.cs Line: 213)
Component: 'VisualStyle' under node: 'VisualStyle - VisualStyle' not reconnected to a SOFA component. GameObject will be removed.
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:35)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) (at C:/build/output/unity/unity/Runtime/Export/Logging/DebugLogHandler.cs:9)
UnityEngine.Logger:Log (UnityEngine.LogType,object) (at C:/build/output/unity/unity/Runtime/Export/Logging/Logger.cs:60)
UnityEngine.Debug:LogWarning (object) (at C:/build/output/unity/unity/Runtime/Export/Debug/Debug.bindings.cs:213)
Has anyone faced a similar issue? I searched for similar issues in the forum but there was nothing related.
Thanks!
Beta Was this translation helpful? Give feedback.
All reactions