If you add a sub category to a property, for example "Category|Subcategory", the editor will crash in BlueprintDeveloperSettingsDetails.cpp:36, since the GetProperty() call will return nullptr. Not sure if the fix will be to check it for nullptr or if CollectProperties() never should add it to the array?
If you add a sub category to a property, for example "Category|Subcategory", the editor will crash in BlueprintDeveloperSettingsDetails.cpp:36, since the GetProperty() call will return nullptr. Not sure if the fix will be to check it for nullptr or if CollectProperties() never should add it to the array?