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An extension for creating a realistic sky (Unreal Engine-style) with dynamic clouds.
How to use the extension
How to Use the Extension
Using the Cinematic Sky extension is straightforward:
Add the "Setup Cinematic Sky" action to your scene:
Open your 3D scene's Events.
Add a new event "At the beginning of the scene".
In this event, add the action "Setup Cinematic Sky".
Configure parameters (optional):
Sun X, Y, Z: Defines the sun's position in 3D space. This influences the lighting angle, shadows, and the sun's appearance in the sky. (Default values: 400, 200, 150).
Cloud Speed: A multiplier for the cloud movement speed. 1.0 is the standard speed; 0.1 results in very slow clouds; 5.0 creates fast-moving clouds. (Default value: 1.0).
Example configuration:
At the beginning of the scene:
-> Setup Cinematic Sky (Sun X: 400, Sun Y: 200, Sun Z: 150, Cloud Speed: 1)
Important: For optimal visual results and to avoid conflicts, it is recommended to disable GDevelop's default scene lighting effects (e.g., ambient lighting).
Description
An extension for creating a realistic sky (Unreal Engine-style) with dynamic clouds.
How to use the extension
How to Use the Extension
Using the Cinematic Sky extension is straightforward:
Add the "Setup Cinematic Sky" action to your scene:
Configure parameters (optional):
400, 200, 150).1.0is the standard speed;0.1results in very slow clouds;5.0creates fast-moving clouds. (Default value:1.0).Example configuration:
Important: For optimal visual results and to avoid conflicts, it is recommended to disable GDevelop's default scene lighting effects (e.g., ambient lighting).
Checklist
AI usage
Example file
Demo.zip
Extension file
CinematicSky.zip