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Description
Description
This extension adds wind swaying ability and optional GPU instancing to 3D objects (trees, grass, bushes) with frustum and distance culling.
How to use the extension
How to use:
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Import your 3D object (tree, bush, grass...) and add the Foliage swaying behavior to it.
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Choose from various object settings and parameters, then add the object to your scene.
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Add the Update foliage sway action, choose its parameters, and run it every frame.
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Optionally use the Set wind gust action at the beginning of the scene.
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Play your scene.
Checklist
- I've followed all of the best practices.
- I confirm that this extension can be integrated to this GitHub repository, distributed and MIT licensed.
- I am aware that the extension may be updated by anyone, and do not need my explicit consent to do so.
Example file
NatureElementsDemo.zip
Please do not redestribute.
Extension file
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