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New extension: Nature Elements #2058

@baldieandbaldie-commits

Description

@baldieandbaldie-commits

Description

This extension adds wind swaying ability and optional GPU instancing to 3D objects (trees, grass, bushes) with frustum and distance culling.

Image

How to use the extension

How to use:

  1. Import your 3D object (tree, bush, grass...) and add the Foliage swaying behavior to it.

  2. Choose from various object settings and parameters, then add the object to your scene.
    Foliage swaying behavior

  3. Add the Update foliage sway action, choose its parameters, and run it every frame.
    Update foliage sway action

  4. Optionally use the Set wind gust action at the beginning of the scene.
    Set wind gust action

  5. Play your scene.

Checklist

  • I've followed all of the best practices.
  • I confirm that this extension can be integrated to this GitHub repository, distributed and MIT licensed.
  • I am aware that the extension may be updated by anyone, and do not need my explicit consent to do so.

Example file

NatureElementsDemo.zip
Please do not redestribute.

Extension file

NatureElements.zip

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