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Description
Description
This extension allows you to apply all PBRmaps (Physically Based Rendering) to 3D models in GDevelop. With this, you can set:
Albedo map (texture), normal map (3D details), height map (bumpiness), emissive map (glow areas), AO map (lighting details), metalness map (shiny areas), and roughness map (matte areas).
How to use the extension
Choose the 3D model you want to modify and add or remove the individual maps.
Checklist
- I've followed all of the best practices.
- I confirm that this extension can be integrated to this GitHub repository, distributed and MIT licensed.
- I am aware that the extension may be updated by anyone, and do not need my explicit consent to do so.
Example file
I don't have an example file.
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