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Fixed AwfullySlowArrows and AwfullyFastArrows
1 parent cb1e6ae commit 3de483b

2 files changed

Lines changed: 3 additions & 3 deletions

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BartizanMod/Core/Variants.cs

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -101,14 +101,14 @@ internal static void Unload()
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private static void ArrowUpdate_patch(On.TowerFall.Arrow.orig_ArrowUpdate orig, Arrow self)
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{
104-
if (VariantManager.GetCustomVariant("AwfullySlowArrows"))
104+
if (VariantManager.GetCustomVariant("AwfullySlowArrows")[self.PlayerIndex])
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{
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Comp_TimeMult.SetValue(null, Engine.TimeMult * 0.2f, null);
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orig(self);
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Comp_TimeMult.SetValue(null, Engine.TimeMult / 0.2f, null);
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return;
110110
}
111-
if (VariantManager.GetCustomVariant("AwfullyFastArrows"))
111+
if (VariantManager.GetCustomVariant("AwfullyFastArrows")[self.PlayerIndex])
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{
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Comp_TimeMult.SetValue(null, Engine.TimeMult * 3.0f, null);
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orig(self);

BartizanMod/meta.json

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1,6 +1,6 @@
11
{
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"name": "BartizanMod",
3-
"version": "1.0.0",
3+
"version": "1.0.1",
44
"required": "2.4.0",
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"author": "Kha",
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"description": "A BartizanMod rewritten in FortRise as a module",

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