Commit a11bef3
committed
Fix the rectilinear camera projection so it doesn't mirror points behind the camera.
This shouldn't be an issue normally as the visual mesh cuts off points that are outside of the camera's view1 parent 67d72b7 commit a11bef3
File tree
3 files changed
+9
-3
lines changed- cpp/visualmesh
- engine/opencl/kernels
- utility
- training/projection
3 files changed
+9
-3
lines changedLines changed: 5 additions & 1 deletion
| Original file line number | Diff line number | Diff line change | |
|---|---|---|---|
| |||
15 | 15 | | |
16 | 16 | | |
17 | 17 | | |
| 18 | + | |
| 19 | + | |
| 20 | + | |
| 21 | + | |
18 | 22 | | |
19 | 23 | | |
20 | 24 | | |
| |||
52 | 56 | | |
53 | 57 | | |
54 | 58 | | |
55 | | - | |
| 59 | + | |
56 | 60 | | |
57 | 61 | | |
58 | 62 | | |
| |||
| Original file line number | Diff line number | Diff line change | |
|---|---|---|---|
| |||
50 | 50 | | |
51 | 51 | | |
52 | 52 | | |
53 | | - | |
| 53 | + | |
54 | 54 | | |
55 | 55 | | |
56 | 56 | | |
| |||
| Original file line number | Diff line number | Diff line change | |
|---|---|---|---|
| |||
| 1 | + | |
| 2 | + | |
1 | 3 | | |
2 | 4 | | |
3 | 5 | | |
| |||
26 | 28 | | |
27 | 29 | | |
28 | 30 | | |
29 | | - | |
| 31 | + | |
30 | 32 | | |
31 | 33 | | |
32 | 34 | | |
| |||
0 commit comments